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Post by Furkan on Aug 7, 2018 16:11:06 GMT -5
Thanks a lot! Let’s give it a try :D
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Post by Furkan on Aug 7, 2018 15:44:06 GMT -5
I didn't understand how we do that? I want to translate a mod that I love to use in game but don't know how. Tried S4S but I didn't manage to get into scripts, any help?
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Post by Furkan on Apr 6, 2018 7:34:30 GMT -5
Hi Furkan You didn't make the uv_1 for your mesh. You grouped everything together on one spot which means that the sliders will not modify anything. You need to do the uv_1 for the shirt. an easy way to do it is by using this method. Also, I advise you to separate the shirt from the body before the transfer that way you create your uv_1 for the shirt only without redoing the uv_1 of the body parts which are already fine. (don't forget to join the meshes afterwards) Ugh so that was the issue? Then it’s fine I was scared that there is something serious thanks a lot!
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Post by Furkan on Apr 5, 2018 13:55:59 GMT -5
I worked on an MM CC everything went well except when I tested out in game I realized that it wont work with the sliders and with that shoulder shadow. Is there anyone who may help me through this issue please? So here is the dropbox link with the images and blend file: www.dropbox.com/sh/jfea8s0p141stgt/AADdkFsDzxAvjHNxTt1SPGsHa?dl=0
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Post by Furkan on Apr 4, 2018 10:51:57 GMT -5
OK Ill do that ASAP when Im able to. Imgur is a banned site in our country but Ill finf a way, thanks!
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Post by Furkan on Apr 4, 2018 5:14:15 GMT -5
So I worked on an MM CC everything went well except when I tested out in game I realized that it wont work with the sliders and with that shoulder shadow. Is there anyone who may help me through this issue please? It looks like this from the back If anyone would help how to solve my issues I'll be praying for them till the end of the World :D
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Post by Furkan on Dec 18, 2017 13:27:28 GMT -5
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Post by Furkan on Dec 17, 2017 17:52:48 GMT -5
Guys its impossible to move those dots without messing up with the mesh. They are connected to these other dots so when i move them others will too :(
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Post by Furkan on Dec 17, 2017 14:15:57 GMT -5
Thank you for a detailed answer I’m looking forward to be able to do what you say thanks again!
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Post by Furkan on Dec 16, 2017 14:51:56 GMT -5
But now I don’t know how to fix this do you have any ideas?
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Post by Furkan on Dec 16, 2017 2:28:32 GMT -5
Thank you! I don’t know what would I do without this forum lol I flipped the plane in blender nicely but I’m having other issues can you check out my last two threads?
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Post by Furkan on Dec 16, 2017 1:02:46 GMT -5
Thank you so much I will try it when I’m back home from work! And when should I do the reducing is it ok if i do it right before texturing?
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Post by Furkan on Dec 16, 2017 1:00:18 GMT -5
I know that I’m asking too many questions but I’m actually desperately trying to understand the basics. So as you can see there is this dot that IDEK where it came from do I have to edit this? How can I move it and will it be a problem when I’m texturing?
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Post by Furkan on Dec 16, 2017 0:00:32 GMT -5
So let’s say we already have the mesh from MD but we didn’t make the arrangements and it ended up with a high poly count is there a way to reduce in in blender?
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Post by Furkan on Dec 15, 2017 20:47:12 GMT -5
It still doesnt work tho IDEK if its about my blender version Im using 2.70 and MD version is MD7 edit: I guess it doesn’t I just changed the version to the newest but issue is still there. I tried the avatar you gave me but I can’t see what’s the issue do you have any guide or video for me to go through step by step? edit2: And I just notice that this part looks transparent i dont understand why i found a tutorial on the net and did the same thing but didnt get the same result
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