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Post by untraditionalnerd on Feb 26, 2015 8:44:59 GMT -5
It hurts to be rejected ; ; but I'm going to fix them and try to upload them again ... sigh new projects will have to wait ajOya Thanks :3
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Post by untraditionalnerd on Feb 25, 2015 19:35:07 GMT -5
I'll work on Kida and Milo outfits! :3
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Post by untraditionalnerd on Feb 25, 2015 17:15:27 GMT -5
Coming soon :3 I can't wait to see if ppl likes it... it's more about the elephant plug than anything else XD
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Post by untraditionalnerd on Feb 22, 2015 10:37:42 GMT -5
Thank you
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Post by untraditionalnerd on Feb 21, 2015 20:25:40 GMT -5
Today I could finally work on my piercings and first part of the collection is going to be available soon :3 I've posted all the pics on my Tumblr page so check it out :3 here
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Post by untraditionalnerd on Feb 17, 2015 17:21:18 GMT -5
Nah I wish I did them but I found them on a free 3D mesh website and as long as I credit the website I can use them :3 It's heavy for sure but how can you say no to a gold elephant :P
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Post by untraditionalnerd on Feb 16, 2015 19:56:23 GMT -5
I was bored today so .. this is going to be released with my next ear plugs set ... XD
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Post by untraditionalnerd on Feb 14, 2015 17:36:28 GMT -5
I've posted the tutorial. You can find it here
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Post by untraditionalnerd on Feb 13, 2015 10:51:04 GMT -5
*^^* Thank you I completed the jacket thanks to you orangemittens :3 You helped me fix part of its problems
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Post by untraditionalnerd on Feb 13, 2015 7:24:14 GMT -5
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Post by untraditionalnerd on Feb 8, 2015 14:29:31 GMT -5
Ok as soon as I write it I will link my tumblr page then
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Post by untraditionalnerd on Feb 7, 2015 11:34:15 GMT -5
orangemittens Thank you a lot! I'm going to post it under Creator help then
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Post by untraditionalnerd on Feb 7, 2015 10:58:25 GMT -5
Could you please make a tutorial to explain how to do it? I've been working on a jacket with a new collar mesh but it goes crazy once in game. :/
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Post by untraditionalnerd on Feb 7, 2015 10:32:06 GMT -5
I've been working on a jacket with a similar problem. For what I know it could be a vertex weight problem. The vertexes in that area are all reacting in the same way. One way to fix it could be to remove few rows and keep only 1 stretching it to fill the area that's empty and merge the vertexes.
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Post by untraditionalnerd on Feb 7, 2015 10:14:55 GMT -5
andrew By shadowing I mean this but I got to the conclusion there is nothing to do about it for now. I'm gonna see if i can change the RLE file to increase/decrease the shadow in some parts and if that doesn't work I'll reshape the mesh again to change the shadows. Hopefully we will be able to reshape the actual body one day and this problem will be no more :D About the glasses.packege My goal was to be able to have 1 .package with 2 separate geometry for each LOD. That way I could change the shader for each geometry. Since I don't know how to make a new geometry appear in the warehouse list I had to get a new base file that had multiple geometries listed. After few tries I found the glasses to be the easier to change. The shadow you talk about is meant to happen. It's glass and when it overlap the area get darker. The inner loop is actually glass. I should have choose a different color because right now it looks like its glass flesh eheh. I cloned the glasses.package and extracted the mesh. Opened it with blender and imported the ear mesh in to s4studio_mesh_2 ( glasses structure ) and the tunnel mesh in to s4studio_mesh_1 ( lens mesh ). I removed the glasses mesh from both objects and saved. I changed the alpha layer of the texture so it would render my mesh instead of the glasses 1 and saved. This way I only need to change the shader of the tunnel geometry. For mat I use simskin shader for glass I use Simglass. I'm going to test other shaders to see if I can achieve different render styles. I should have changed LOD 1-2-3 but I don't remember which file I uploaded :3 That's it I didn't do anything else. Right now I'm still looking for a base package with 3 geometry for each LOD so I can have 1 more geometry slot to use for accessories for my gauges. My next project is to transform some of the EA earrings to make the pendant glass like too and I could make a short tutorial with some pics to show step by step how to do it if its needed.
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