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Post by misstex89 on Feb 2, 2017 22:34:17 GMT -5
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Post by misstex89 on Feb 2, 2017 22:30:16 GMT -5
Triton's Daughter Top I loved the original so much, I got permission to recolor the fabulous Savage Sims Oil bustier found here:http://savage-sims.tumblr.com/post/129947770027/oil-spill-collection-part-1-3-clothing-items
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Post by misstex89 on Feb 2, 2017 22:26:11 GMT -5
This is the very, very large canvas that takes up the wall...I intend on making smaller ones
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Post by misstex89 on Feb 2, 2017 22:23:26 GMT -5
I made these for my photographer, hope you like!
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Post by misstex89 on Feb 2, 2017 22:21:15 GMT -5
The magic carpet (rug) from Aladdin.
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Post by misstex89 on Feb 2, 2017 22:17:09 GMT -5
Still working on the dress...
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Post by misstex89 on Feb 2, 2017 22:11:39 GMT -5
This is the first clothing item that's come out with little to no issues so I spent a whole day on colors and ombres (recolor file) simfileshare.net/download/179456/Yay! Victory feels awesome... UPDATED LINKS Please let me know if there are issues, I will fix them!
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Post by misstex89 on Feb 2, 2017 22:02:35 GMT -5
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Post by misstex89 on Feb 2, 2017 22:01:19 GMT -5
the texture isn't showing up on the actual shell for either, some necklace geometry is sticking around that shouldn't on the 'glow' file. And there should be a small glow on the 'glow' file. Both files are the same except for emission.
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Post by misstex89 on Feb 2, 2017 21:58:49 GMT -5
So you import texture (pic 1), press add swatch, make sure the second box is selected, import another texture (pic 2) and the only thing that shows is the first one? Are your textures PNG's?
If you double check that bit and there's still an issue, people will probably want you to post the file so they can look at it. Here's an invite code so you can upload to Sims File Share txtTRYmCD0kw4Fzq92zN2qdOKVGnMBVY That way when you have an issue you have an quick easy way to share.
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Post by misstex89 on Feb 2, 2017 21:51:18 GMT -5
Also be careful about using CC when coloring/meshing items that you want to share, some creators have a TOU (terms of use) where they want you to do something specific (normally credit, sometimes post in a specific place...) Just something to keep in mind before you put in a lot of work.
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Post by misstex89 on Feb 2, 2017 21:42:37 GMT -5
I've learned from past mistakes and so I've already tried: import the mesh to all LODs deleted the other shadows and normals checked that I had a cut number new texture imported made sure the mesh objects where joined
I tried to delete a file in the warehouse from the previous necklace but it didn't want to.
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Post by misstex89 on Feb 2, 2017 21:39:07 GMT -5
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Post by misstex89 on Jan 12, 2017 18:33:36 GMT -5
Thank you Mucho!!
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Post by misstex89 on Jan 10, 2017 15:42:45 GMT -5
I've been working on this hair forever, and trying to find the difference between the cut numbers. My hair is all one piece so I put the numbers 0000. I've exported other hairs at LOD 0, 1, 2, and 3 and the cut numbers are the same...I'm confused as to what numbers I'm supposed to put in there. Package www.simfileshare.net/filedetails/139498/Mesh simfileshare.net/download/139765/The other thing is I wanted to add a glow to a few necklaces...Where am I supposed to input that info? I'm guessing it's specular or diffuse? Would appreciate a direction... Thank you
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