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Post by stainlesssteel on Nov 27, 2017 5:22:23 GMT -5
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Post by stainlesssteel on Jun 27, 2017 14:12:39 GMT -5
Hi stainlesssteel , Bumping threads won't do any good as your question probably has already be read by multiple people, but all of these people weren't able to help you. Unfortunately I can't help you either with your question. If you're new to making tuning mods though, I would recommend starting with something easier. You can watch my "How to make a tuning mod - Beginner or Moderated versions to get started. You won't be able to make the mod you want to make with these tutorials, but it will teach you some basic things. After that you can ask for help again although I think that what you want to accomplish is quite difficult, so you will need one of our very skilled modders to help you achieve this idea Sorry for bumping, wont happen again. i already watched your videos (great videos by the way it helped me understand some tuning ) but xml is literally gibberish for me so i don't think i can make my fight to death mod tuning (its also a request if anybody is into it)
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Post by stainlesssteel on Jun 26, 2017 13:17:31 GMT -5
anybody has a tutorial for it or something i have searched everywhere and im desperate
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Post by stainlesssteel on Jun 11, 2017 11:58:13 GMT -5
bump
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Post by stainlesssteel on Jun 10, 2017 7:17:45 GMT -5
hey everyone i need help (as the title says) on tuning the fight interaction, what i want to happen is when my sim starts a fight with another sim and wins the other sim will instantly die without the grim reaper (literally turn into a gravestone/urn as the fight ends), if my sim loses the other sim will despise him (i think thats what actually happens in a normal fight) now i am really new to this kind of modding and i want to learn how to do this thanks for your time and have a nice day (if someone wants to do it for me send me a pm)
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Post by stainlesssteel on Apr 4, 2017 14:53:57 GMT -5
by the way can anybody change the title to solved please, so other people that have this problem can see it (sorry for bumping)
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Post by stainlesssteel on Apr 2, 2017 13:41:19 GMT -5
okay i will try to repair my game through origin Edit: thanks it works fine now i really appreciate the help BTW:can i ask why was it working fine with the other program i used but not with ts4 studio?
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Post by stainlesssteel on Apr 2, 2017 12:58:58 GMT -5
i don't see a file named Default.ini in my game/bin folder
edit: i also have another sims 4 program that can make CAS items (I don't know if i can say the name because this is ts4 studio forum) and it can successfully extract stuff from my ts4 folder
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Post by stainlesssteel on Apr 2, 2017 2:07:05 GMT -5
[12:49:37] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [12:50:17] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro
that's the only log i have got
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Post by stainlesssteel on Apr 1, 2017 17:02:17 GMT -5
hey again i have tried to delete my documents/sims 4 studio folder and then i started the studio but nothing seem to have changed
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Post by stainlesssteel on Apr 1, 2017 16:53:20 GMT -5
oh okay i will check it out
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Post by stainlesssteel on Apr 1, 2017 14:21:25 GMT -5
ok Thanks anyway. btw when i change my game path it says "An error has occured. please report this. thanks" i already posted a thread about it but it seems like i cant fix the error.
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Post by stainlesssteel on Apr 1, 2017 13:07:57 GMT -5
Hey everybody Im just wondering if theres an option to create a sims 4 animation without the Ts4 studio (since ts4 studio cant find my game files) Thanks
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Post by stainlesssteel on Mar 28, 2017 5:42:59 GMT -5
[01:45:43] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [04:35:02] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [04:46:31] [v3.0.1.4] Error [System.Windows.Data.BindingExpression.TransferValue[0]] System.IO.EndOfStreamException: Attempted to read past the end of the stream. at Gibbed.IO.StreamHelpers.ReadBytes(Stream stream, Int32 length) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\External\Rick\Gibbed.IO\StreamHelpers.cs:line 101 at Gibbed.IO.StreamHelpers.ReadValueU32(Stream stream, Endian endian) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\External\Rick\Gibbed.IO\StreamHelpers\Numbers\U32.cs:line 40 at S4Studio.AMDCompress.LoadDDS(Stream stream) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 490 at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 548 at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 527 at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap() in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:line 52 at S4Studio.Converters.Sims4ImageSourceConverter.Convert(Object value, Type targetType, Object parameter, CultureInfo culture) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Converters\Sims4ImageSourceConverter.cs:line 46 [04:57:55] [v3.0.1.4] Error [S4Studio.ViewModels.RecentProjectsViewModel.Save[0]] System.IO.IOException: The process cannot access the file 'C:\Users\[UserName]\Documents\Sims 4 Studio\Settings.xml' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.IO.File.Create(String path) at S4Studio.Data.Util.Xml.XmlExtensions.SaveXml[T](String filename, T o) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Util\Xml\XmlExtensions.cs:line 21 at S4Studio.Settings.Save() in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Common\Common.cs:line 248 [04:59:15] [v3.0.1.4] Error [S4Studio.ViewModels.RecentProjectsViewModel.Save[0]] System.IO.IOException: The process cannot access the file 'C:\Users\[UserName]\Documents\Sims 4 Studio\Settings.xml' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.IO.File.Create(String path) at S4Studio.Data.Util.Xml.XmlExtensions.SaveXml[T](String filename, T o) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Util\Xml\XmlExtensions.cs:line 21 at S4Studio.Settings.Save() in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Common\Common.cs:line 248 [04:59:25] [v3.0.1.4] Error [S4Studio.ViewModels.RecentProjectsViewModel.Save[0]] System.IO.IOException: The process cannot access the file 'C:\Users\[UserName]\Documents\Sims 4 Studio\Settings.xml' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.IO.File.Create(String path) at S4Studio.Data.Util.Xml.XmlExtensions.SaveXml[T](String filename, T o) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Util\Xml\XmlExtensions.cs:line 21 at S4Studio.Settings.Save() in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\Common\Common.cs:line 248 [05:45:26] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [05:46:55] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [06:11:35] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [06:27:51] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:51] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:51] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:51] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:59] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:59] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:59] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:27:59] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [06:30:56] [v3.0.1.4] Error [System.Windows.Data.BindingExpression.TransferValue[0]] System.IO.EndOfStreamException: Attempted to read past the end of the stream. at Gibbed.IO.StreamHelpers.ReadBytes(Stream stream, Int32 length) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\External\Rick\Gibbed.IO\StreamHelpers.cs:line 101 at Gibbed.IO.StreamHelpers.ReadValueU32(Stream stream, Endian endian) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\External\Rick\Gibbed.IO\StreamHelpers\Numbers\U32.cs:line 40 at S4Studio.AMDCompress.LoadDDS(Stream stream) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 490 at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 548 at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:line 527 at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap() in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio.Shared\IO\Images\RLE2ImageResource.cs:line 52 at S4Studio.Converters.Sims4ImageSourceConverter.Convert(Object value, Type targetType, Object parameter, CultureInfo culture) in C:\Sims\Studio\Sims4Studio\TheS4Studio\S4Studio\Converters\Sims4ImageSourceConverter.cs:line 46 [08:01:31] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [08:10:09] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:09] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:09] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:09] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:10] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:10] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:10] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [08:10:10] [v3.0.1.4] Debug [S4Studio.ViewModels.CAS.CASSwatchTexture+<FindShadersForField>d__11.MoveNext[0]] CAS geometry not found. [09:06:47] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [09:15:55] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [09:19:23] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro [09:33:08] [v3.0.1.4] Info [S4Studio.Shared.AppModel.Init[0]] OS: Windows 8.1 Pro
Im not sure if this log will provide any information about the error :/
by the way my sims 4 path is actually correct it is where my sims 4 is really located but when i open the studio it always says: "unable to find the sims 4. please configure your game path."
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Post by stainlesssteel on Mar 27, 2017 13:04:12 GMT -5
Thanks for responding when i try to set my sims 4 path it says "An error has occurred. please report this. Thanks" by the way im using sims 4 studio 3.0.1.4 (harmony)
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