Why is everything so difficult? xD Well, I own only Photoshop CS2 (legal). And I have no knowledge about mapping and meshing. :s
I wrote a tutorial showing how to remove a mirror-type map from a rug and the principle is the same. Basically, you need to select the front faces of the item and remap them into a single unmirrored face on the map.
Why is everything so difficult?^^ I want some house numbers for my game. So I cloned a Maxis wall lamp (Perfektes Lampenlicht) from the base game. Well, to edit the dds was no big deal but when I import the changed texture it shows the number twice.
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