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Post by yolandy on Sept 12, 2017 2:09:59 GMT -5
Thanks guys!
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Post by yolandy on Sept 11, 2017 18:40:16 GMT -5
BC3/DXT5 compression generate mipmaps color selection luminance mipmap filter default Thank you! I have one more question, when I open up the DDS file in Photoshop a pop-up comes up saying "Nvidia DDS Read properties" Then it shows these options: -Load using default sizes -Convert images to 8 bits -convert images to 16 bits -convert images to 32 bits Which one do I choose? and after that there is these two options: -Load MIP maps -Load Flipped Vertically Do I check either of these two? Thanks! <3 Leniad
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Post by yolandy on Sept 11, 2017 17:45:35 GMT -5
Hey everyone:) I'm trying to recolor some hairs for the very first time and when I save it these "Intel texture works v.1.0.4" options pop-up and I'm not sure what the correct settings would be? Also when I tested it on the sim in S4S it made the whole sim change color. I don't know what I'm doing lol but I really want to learn. Also how do I make sure that I don't include a creators mesh? I don't want to accidentally include it! (I would take some pictures to show you guys but I can't seem to find where the "printscreen" pictures save on my laptop.. I looked in documents and pictures. I looked everywhere :/)
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