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Post by pepsimanvzla on Aug 25, 2016 8:43:24 GMT -5
How can i play seated EA animations on chairs? Since with EA and tm's moo cheat you cannot move sims and you do it from the chair it does nothing, it just looks around. Tried moving the chair to the sim but the sim moves and stops the posing inmediately
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Post by pepsimanvzla on Aug 7, 2016 17:47:49 GMT -5
Hey! I want to add temporarily a sim to my household for machinima recording, but, i need to add temporarily some sims to my household. Is there any mod/cheat to do this? Can someone create it?
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Post by pepsimanvzla on May 26, 2016 7:44:50 GMT -5
Hey! I remember that on sims 2 there were this default pose boxes that played maxis animations. I really want these as pose packs for the sims 4, like the standard and sit talking, or the reactions animations. I know there's a list for all the default animations but looking for them over and over it takes me alot of time. I don't know if someone has took the time of doing this already, but if it's the case you can let me the list of the post and this request will be fullfilled.
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Post by pepsimanvzla on Dec 4, 2015 8:49:47 GMT -5
It is possible to make the model close the eyes?
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Post by pepsimanvzla on Nov 17, 2015 18:02:25 GMT -5
Is it now possible to do animations whitout replacing default ones?? I haven't seen a post, so which animations do you recomend me to replace? I know this isn't proper for this thread but ClipTool can be in a new update
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Post by pepsimanvzla on Sept 13, 2015 18:00:25 GMT -5
I really really want to add custom animations to my game without replacing default in-game ones. The only thing i am actually useful is to test because i wanted to do a Pose/Animation player myself and... oh well i almost messed up my entire game in the process. What i remember about the sims 3 is that on Blender it had this tool that exported the animation from blender to .animation (In-game animation format) and then you just exported it to a empty package. I don't know if the ingame animation format is the same but if that is correct i think you just use the actual rigfile from sims 4 and export the .animation to a sims4 empty .package
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Post by pepsimanvzla on Aug 12, 2015 20:01:58 GMT -5
When i click "Extract Tuning" it opens a window to look for the "combined tuning xml" file. But how do i get into this file? Does this files comes with the game or have i to extract from any other file?
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