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Post by candyjay on Oct 21, 2017 16:42:43 GMT -5
Not that I know of, but I can write one. THAT WOULD BE SUPER!!
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Post by candyjay on Oct 21, 2017 13:18:43 GMT -5
Is there a tutorial on how to make custom harvestable plants? I have been looking through all of the tutorials, and unless I glanced over something, I can't find any!
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Post by candyjay on Oct 21, 2017 12:42:46 GMT -5
candyjay officialy no not yet. But if you put the merged package in the folder in documents and go through the steps of re cloning your package, the individual merged items will show up in s4s. Ive only ever done this to re use the mesh itself, not actually use the now "unmerged" item so I dont know if its a fool proof way of doing it. Thanks! Hopefully it will be a feature in the future!
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Post by candyjay on Oct 21, 2017 12:41:54 GMT -5
Alright, I got the fish to work, but when I place it, it turns into the model of the one sitting on its side! I liberated the upright one so I could put it in pools and stuff! >_< What can be done about this??
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Post by candyjay on Oct 21, 2017 1:47:47 GMT -5
Oh, okay, I'll try that!
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Post by candyjay on Oct 21, 2017 0:40:20 GMT -5
But mine ends in 280.
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Post by candyjay on Oct 20, 2017 18:52:52 GMT -5
I didn't even see that tutorial, but now that I try to follow it, it makes no sense because my fishy has a 280 at the end of the DevCategoryFlags, and not a 3. o_O
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Post by candyjay on Oct 20, 2017 18:36:12 GMT -5
Is there any way to "unmerge" a merged package?
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Post by candyjay on Oct 20, 2017 18:30:06 GMT -5
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Post by candyjay on Oct 20, 2017 16:41:50 GMT -5
I'm trying to make a bunch of fish into decorative objects, but they're not showing up in the catalog, not even if I use bb.showhiddenobjects. I'm pretty sure I tagged them right! I can't figure it out! Anyone have any idea about this?
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Post by candyjay on Oct 18, 2017 17:17:22 GMT -5
The tutorial didn't work, but cloning the bench did! Once again, thanks for your help!
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Post by candyjay on Oct 17, 2017 16:58:53 GMT -5
Okay, I have a similar question! I made a couch that's supposed to look like a plant, so I added flowers to it, but they also use an alpha. These are also not appearing transparent, and the only shaders I see that I can edit are the two "Dropshadows" it has, and changing them obviously doesn't work. There's something called "Phong," but it doesn't allow me to change any shaders. How can I get my flowers to show up properly?
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Post by candyjay on Oct 16, 2017 16:54:31 GMT -5
Any luck?
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Post by candyjay on Oct 14, 2017 17:39:12 GMT -5
I totally didn't see that!
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Post by candyjay on Oct 13, 2017 17:44:22 GMT -5
I exported the LOD0 and made LOD adjustments of my own, but when trying to import them, they wouldn't go because, since the other LODs had no meshes, I couldn't see the cuts I needed. I even tried giving them the cuts of a base game hair, and NOTHING would import! Zauma is notorious for not making other LODs or morphs for her stuff, which in my opinion is really annoying, but anyway, how do you make the alpha hairs into glass? Is it the "Glass Shader (CAS)" under Tools?
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