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Post by candyjay on Aug 28, 2017 18:56:15 GMT -5
So I edited a hair mesh in Blender, and it looked fine! But when importing it in S4S, part of the hair is invisible, like the normals were flipped! So I went back into Blender and flipped those normals so that it was invisible in Blender, but it showed up properly in S4S, so I was like, "good! Weird, but okay!" But then I check in game, and almost the entire hair mesh is completely invisible! So I went back and reverted flipping the normals, let it look weird in S4S, put it back in the game, but I have the same results! Whyyyy???
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Post by candyjay on Aug 25, 2017 17:21:09 GMT -5
Hello, I'm Candice, and I enjoy designing in TS4, so I'm looking forward to making stuff! I'm a bit of a beginner when it comes to Blender, but I've been using it for a few months now and know the basics! That's a start, right? XD
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