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Post by hweiyin on Dec 6, 2017 11:29:01 GMT -5
Errrr, I tried to convert to tri-mesh in blender, but the result still the same :/
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Post by hweiyin on Dec 5, 2017 13:32:09 GMT -5
No wonder, because it doesnt seem like common transparency issue! I never knew sims 4 require tri-mesh. I'll try convert later! Thanks alot!!
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Post by hweiyin on Dec 5, 2017 10:18:44 GMT -5
Hi everyone, I am having problem with hair mesh. (Ignore the hair gap) The mesh look alright in S4S preview, blender and 3ds max, but distorted in game. Several distorted part has plane underneath. Did I missed some setting? I can't find an exact tutoral to fix it. Appreciate any help ><
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