|
Post by RightHearted on Apr 10, 2019 13:39:01 GMT -5
Hey guys. I have made a stove with an oven. Sims can successfully cook on the stove part, but when I want to use the oven, it says that something is blocking the way. I double checked the the weighting on all 3 vertex groups in blender, and all seems okay to me. Can the problem be that the door is bigger than a normal door? Or that the whole object is bigger (mine is 1x1.5 tiles)? If so, is it possible to not loose the whole object's size and at the same time the sims could use it as well? Thanks for the help. The .package file: www.mediafire.com/file/6sita7rtxhmlbew/Kitchen_Oven.package/file
|
|
|
Post by RightHearted on Mar 9, 2019 11:10:10 GMT -5
Okay, I think I get it, I forgot to do the weight on both vertex groups. Thanks :D About the UV1... I don't know why but my blender makes an extra UV when I import my stuff from S4S, I didn't even realised it, now I'm deleting them on my other objects as well. Thanks again!
|
|
|
Post by RightHearted on Mar 8, 2019 13:56:08 GMT -5
Hey, sorry was on vacation. What do you mean by the entire machine was weighted to the door? In the original mesh, isn't the door the only part that is weighted?
|
|
|
Post by RightHearted on Feb 21, 2019 17:47:01 GMT -5
|
|
|
Post by RightHearted on May 10, 2018 17:43:48 GMT -5
Hey all! I currently made a bed (both the frame and the sheets are self-made) and everything was good (interactions etc) just the animation of the blanket was missing.. then I read I need to add weights to the bed. I did exactly that, but when I did it a very strange thing occured when I placed it in game. Here is the picture of it: www.mediafire.com/view/apb8y424wlryw2k/Untitled.pngAnd here is the file: www.mediafire.com/file/7jt2zxwxp7maogx/BRIE_Bedroom_Wooden_Modern_Bed.packageI tried to find the problem all day, but I couldn't. I ended up either having the blanket with no animation or this interesting thing on the picture Any suggestions?
|
|
|
Post by RightHearted on Jan 22, 2018 19:23:57 GMT -5
Ahh, got it! Thanks! :D
|
|
|
Post by RightHearted on Jan 22, 2018 14:42:12 GMT -5
|
|
|
Post by RightHearted on Jan 22, 2018 13:06:05 GMT -5
|
|
|
Post by RightHearted on Jan 20, 2018 9:30:00 GMT -5
It works now, thank you very much for the help! Will use this method a lod of times from now on (rofl)
|
|
|
Post by RightHearted on Jan 20, 2018 5:54:14 GMT -5
|
|
|
Post by RightHearted on Jan 19, 2018 5:12:31 GMT -5
Thanks! But where can I find the typewriter? So then I dont need in this case to change the transparency of the glass to solid just the bump and specular?
|
|
|
Post by RightHearted on Jan 18, 2018 13:50:47 GMT -5
Hi all! So I made a stack of books (9 books at total). I would want it to have 2 groups so that I can apply the 2 different textures I made for them. Is there any object that has 2 solid groups? If not then how should I make the second group totally solid? Also I would want it to be act like a small decorative item.
Thanks in advance!
|
|
|
Post by RightHearted on Jan 12, 2018 6:16:45 GMT -5
Thanks you very much! it's okay now
|
|
|
Post by RightHearted on Jan 11, 2018 16:54:50 GMT -5
|
|
|
Post by RightHearted on Jan 11, 2018 16:23:10 GMT -5
|
|