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Post by sweetmarie222 on Apr 13, 2018 6:01:01 GMT -5
Hello! Yes, it is possible. You should install the .PMX plugin on the blender in order to import the objects there. But I think conversions should be for personal use only. Send a message to the original creator to see if it allows you to share them.
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Post by sweetmarie222 on Apr 3, 2018 10:44:46 GMT -5
Hello! Is it possible to put slots in some decoration? If so, how do I do this? I've tried adding it through the slot editor, but it does not work ... EDIT: I was able to add the slots ... I was renaming the entries the wrong way.
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Post by sweetmarie222 on Mar 31, 2018 18:04:59 GMT -5
Hello! I have created a lamp, so that it has a stem with a holder to the right. Because the metallic textures look better on one side, I mirrored the mesh in the blender, so that it has a version facing left as well. In that version to the left, I used the clone version right. But when I open the game, only one version appears. My question is what do I have to change so that the game recognizes the two lamps? Maybe some number? code? instance? P.S .: The names are different in Studio and in the package. Thanks!♥ EDIT: I solved the problem by cloning with another bulb.
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Post by sweetmarie222 on Mar 31, 2018 17:01:30 GMT -5
Hey! I thank you from the heart for all the help and concern! But, fortunately, I discovered what was wrong with my object: many polygons in the shadow mesh. I just reduced the polygons of the shadow and the strange shadows disappeared completely from the game. So I'm explaining here so if anyone comes across the same problem, you know how to solve it! I hope everyone has a great week!
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Post by sweetmarie222 on Mar 29, 2018 16:20:22 GMT -5
Here again ... I'm having this problem with ocluders in my mesh: I've done everything imaginable about it: I researched for similar problems and followed the instructions they spoke. I put the blanc specular, I edited the SSAOintensity value to 0, it excludes the ocluders. I have also cloned with several different tables and the problem still persists. But I noticed that these shadows only appear when the table is near the wall ... And I wanted to solve, because it is a mesh that is leaning against it. Does anyone know of any other object that I can clone that does not happen? Or is this a problem of the game itself?
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Post by sweetmarie222 on Mar 29, 2018 16:13:09 GMT -5
I'm glad you finally got it! The same happened to me yesterday, I forgot to clean after transfering and my mesh was really messed up. Well, now is time to enjoy it!! We're here for whatever you need. And if you need some explanation or you think that creating a thread would disturb, you can PM me without hesitation. See you soon! Yes, I did not know of the existence of these weights. But when you showed me the way, I went searching on how to put them in a custom mesh. And it's quite easy, actually ... I just have to remember all the steps every time I edit them. Thank you so much for all the support and help! I really appreciate it and hope someday I can help someone too ♥
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Post by sweetmarie222 on Mar 29, 2018 10:04:32 GMT -5
Same to you ! Also, if you need any other thing don't hesitate to ask me by PM or elsewhat. And tell me if you get it to work, otherwise let me try it. Good luck and enjoy creating awesome content! Thank you! You are too kind I'm having another problem now ... I've transferred all the wighets in the order they are in and then deletes the groups by putting the cut correctly in my mesh. But it appears like this in the game: Could you tell me where I went wrong? EDIT: I got it fixed. I'd just forgotten to clean the weights before exporting my Blender mesh. Now it's working perfectly! Thank you once again for all the help you have received! You are an incredible community! ♥
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Post by sweetmarie222 on Mar 29, 2018 8:57:14 GMT -5
OMG! Thank you so much for showing me the way! I was lost, but I figured out how to transfer each weight manually !!! I am very happy that I will be able to make my bed functional! Thank you again for your patience! I hope you have a wonderful week !!!! ♥♥♥
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Post by sweetmarie222 on Mar 29, 2018 7:43:43 GMT -5
Don't worry, everyone has to have it's first time. I'll try to explain this with a quick tutorial, give me a few minutes. Even so, I recommend you to go to this tutorials index to start. I know it's pretty long jaja, but it would be a nice beginning. If you don't want to read a lot or you're on hurry just go to the part related to Objects, but they may assume that you have an intermediate level of Blender. Give it a shot while I try to explain what weights are and how to edit them on my own. Good luck! We'll surely solve this. Awww Thank you very much! I do not even know how to thank you! This will certainly help me a lot ... A secret: I've read and reread all these tutorials because when I first opened Studio, I almost ran out lol But I'm getting used to everything ... I just stuck in the way because I did not even know about these weights. Thank you for your patience and dedication in explaining me. I will be eternally grateful! ♥
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Post by sweetmarie222 on Mar 29, 2018 7:16:05 GMT -5
Hi! Have you adjusted the weights of your mesh? I'm not a blender nor sims 4 studio wizz, also my english is horrible, but as I know, weights adjust what parts of your mesh moves whenever they have to. If you don't adjust them your object won't move. Have you ever created anything for CAS? If you've done so, you should know what weights are. Hope this helps and don't be afraid on asking whatever you need to solve this (I don't really know so much, but I'll try if you need so). Hey, thank you so much for responding! And I understand your English. I just do not know what those 'weights' are ... And I do not know where they are. I've never done CAS items and am also new at creating something for The Sims 4 ... I'm completely lost yet lol
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Post by sweetmarie222 on Mar 29, 2018 6:42:46 GMT -5
Hi!!! I edited a game base bed (I edited the size of the blanket to fit in a custom frame) and I cloned with a game base bed. I tested the game and the sims can sleep in it (it has the interactions of a normal bed), but it does not have the animations. How can I put the animations in it (blanket, mattress and pillow move when the sim is sleeping)? Any help is appreciated! Thanks!
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