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Post by beckytheidlesim on Apr 22, 2016 12:07:46 GMT -5
Hey Jools, I figured it out. I selected the part of the file I was mapping to the new squished texture and scaled it to its side of the UV map. I think I just needed to do it, so I could see it, so I could understand it better. Thank you
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Post by beckytheidlesim on Apr 16, 2016 7:17:38 GMT -5
Thank you, I think I'm going to give the squish method a go but how do you keep track of where you've mapped parts to, so there consistent? I think I'm going to restart this project so hopefully the clean slate will help!
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Post by beckytheidlesim on Apr 16, 2016 3:08:20 GMT -5
Thanks very much for this Jools.
Would I need to, if choosing the squish option, do this for all colour swatches?
I tried to remap to fit on the existing texture but after creating the hat chops, I'd obviously picked slightly different areas on the UV map for each state to read from, which is very annoying!
Oops, this is a completely different hair now, I'm combining an up do and a long hair, I've appended the latest big hair to the up do as I thought this would probably be best because of the hair line/ detail in the up do like curls, twists etc. But this means I've got limited space.
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Post by beckytheidlesim on Apr 10, 2016 12:19:44 GMT -5
I was wondering if anyone had thought or tried to make some sort of mod that would allow you to hover over CC items in CAS to show their file name... I know this would be an absolute GOD send for me and I'm sure others too. I'd thought about it earlier today and then when I loaded up CAS I had this glitch... its like my game has been eavesdropping!
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Post by beckytheidlesim on Apr 3, 2016 16:42:06 GMT -5
Hmmm... There wasn't a fringe on the base, that's the new addition to the hair. I'd merged the chops because without them it looked as if there were large gaps around the ears, in saying that I didn't check the original file before messing with everything.... I now can't remember whether I saved a version before the merge *dies a little inside*. Does the high count just make it a larger file to render/load... I don't really understand the workings yet
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Post by beckytheidlesim on Apr 3, 2016 15:12:23 GMT -5
Different question, same theme... this shot up from 5000 odd to 11K+ for both, I joined the hat chops to my LOD 0 mesh because I gave up on hat compatibility... is this a problem?
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Post by beckytheidlesim on Apr 3, 2016 14:54:35 GMT -5
Woot Woot! Thank you Jools!
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Post by beckytheidlesim on Apr 3, 2016 8:49:18 GMT -5
Thanks Jools, I'm going to read this a couple of times and see how I get on, thank you very much!
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Post by beckytheidlesim on Apr 3, 2016 6:28:34 GMT -5
Hi, I'm making what I thought to be a simple edit to an Outdoor Retreat hair by adding a fringe however when importing it back into S4S the texture has gone 'dark' on the new fringe... I think this is to do with the UV map but as I am completely new to this I'm not sure...you could say it could be to do with the alignment of the french horn and I'd believe you! I'm not sure where I go from here, I'm flummoxed! Thanks in advance
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Post by beckytheidlesim on Mar 6, 2016 13:15:06 GMT -5
Sorry, that wasn't a question, I'd added phone emoji's. This happens after I place my edited package file with the sims 4 mods folder, go to launch game and it the sticks when the plumb bob should spin, remove the file, and it loads normally.
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Post by beckytheidlesim on Mar 6, 2016 12:25:41 GMT -5
Lol, this is after moving it to the S4 mods folder ????????
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Post by beckytheidlesim on Mar 6, 2016 12:03:45 GMT -5
When loading the game to test a recolour it won't load. This has happened the last couple of clothing recolours I've completed and I'm not sure what step is incorrect -
I place the item(s) I want to recolour in S4S mods Either create a standalone/ 3D mesh or swatches Export the texture Edit in Photoshop Flatten the image Save as a dds Import to S4S add swatch Go back to original file, hide the edited layer Add layer make the next modification Flatten image (which disregards the hidden layer Save as new dds
And repeat...
I can't really pinpoint how I fixed my Victorian dress as I ended up redoing it from scratch.
Is using one texture file, renaming it with a new dds filename, causing an issue?
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Post by beckytheidlesim on Dec 29, 2015 22:36:47 GMT -5
Hi dancingclones, I couldn't I'm afraid. I ended up installing everything on my Windows partition so that I could mod. I'm going through Parallels and even with the file sharing, s4s doesn't recognise the file path from the Mac side.
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Post by beckytheidlesim on Dec 25, 2015 19:40:53 GMT -5
Ooh, just in case anyone else comes looking for a solution, the above worked for me. I need to delete the Sims 4 Studio file held within My Documents in order to get S4S to reindex the objects
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Post by beckytheidlesim on Dec 22, 2015 12:50:53 GMT -5
Sorry to bump an old thread, could you post a picture of your file path infisim ? I can't seem to find the c folder within the Sims 4 application or transgaming (which I think is Cider specific).
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