Hi
rayban87 Well, this is pretty simple to do as it requires only little editing on the mesh side and probably nothing else.
But it is something that will need to be done per underwear.
You basically use the : create a new mesh (or override actually) function from studio
- Select the underwear and create the package
- Go to meshes and export lod0
- Open it in blender
- As it is just the nude bottom basically you can select all vertices and then remove doubles (to remove the seam lines visible on the sides)
You can then work on moving the vertices you want to modify the mesh as you wishes it to be.
When done, simply save and reimport into studio.
That's it for lod0. If it is just for personal use you can leave it at that. I doubt the other lods are really important here so I wll skip them :p
For other underwear you can now just create the package/override and directly import this mesh you modified. Save. Done.
All in all quite simple really.
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Okay so this is going to sound really stupid but I wasn't exactly sure how to select the vertices, where to find them or how to remove them.
Is there per chance a video tutorial on how to do this as I'm more of a visual learner.
Also sorry for the extremely late reply, I forgot that I posted this and hadn't played sims 4 in a while until recently getting back into it.
So for practice I selected a random male bottom clothing which was the boxers with love hears on it and I wanted to try editing that mesh for practice.
Thanks again though for your help, I'm just extremely new at all of this.