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Post by SimmaFierce on Jul 14, 2016 23:28:24 GMT -5
Why does my s4s not have the object tuning option, and my xml only goes to about 106, so no super affords. I'm going to re download s4s.
I've redownloaded it. It still doesn't have the object tuning option :( I'm using Jackpot.
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Post by SimmaFierce on Jul 14, 2016 18:57:09 GMT -5
So I did everything, at least I think I did it right. The script call failed. But why? I did the tuning for every swatch, or is that where I messed up? I did my name and tuning ID on every line that said object definition.
There is no object tuning, just interaction tuning. And that's prob why I now have script call failed. There also was no super affordances in the text of the bed I used. This is super frustrating. I will try again :(
Ok, I tried again, and it's still not working. There is no affordances in the desk. Maybe because it's the console? I will look for another desk to tune. I also pulled all the other swatches til I got down to one, to make it easier.
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Post by SimmaFierce on Jul 14, 2016 18:09:33 GMT -5
A few questions... Bakie Am I supposed to export this tag? And since you did the moderate video the other way around, am I supposed to do it the first way? I exported it and it looks like this: So I hope I'm going in the right direction.
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Post by SimmaFierce on Jul 14, 2016 15:59:33 GMT -5
SimmaFierce Ah! I just tested it in my game and of course you're right. I just didn't played that much The Sims to know of a claim function on the bed B-| (READ: I never play the game itself) I also found a line called: <T>124415<!--bed_ClaimOwnership--></T>It's in a bed tuning under _Super_AffordancesHaven't do tuning since a long time though, so need to found out what to do next. There are probably other people who know what to do next, but in the meantime let's figure it out ourselfs. Bakie, ur awesome! Yeah, I was gonna go in the affordances, but I was scared that I wouldn't see it there, so... Ok, I will be working on this in the meantime. I will keep you updated.
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Post by SimmaFierce on Jul 14, 2016 14:26:27 GMT -5
SimmaFierce What do you mean with a "Claim" option? I also can't find a func_claim tag in my Studio, is it something new from an expansion pack? Maybe someone else knows what it is or maybe you can show it in a screenshot? You know how you have the option to claim a bed, so that bed becomes yours? I was wanting to do that with the desk. I will screenshot. Hold... It would be soooo cool if we could claim desks like this. But I don't know what to go in and change. It's something other than the id and code, for surely we don't want our sims to sleep on the desk
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Post by SimmaFierce on Jul 13, 2016 14:29:26 GMT -5
I want to make it so that I can get a claim option on a desk or desks, but I don't know what to do on the bed to find/clone the claim option. I've looked at all the tuning videos, and for some reason, it seems a little bit intimidating. Thanks in advance. EDIT: So what I'm asking(just thought about it) is how do you add the claim function to the desk? Is it as simple as adding func_claim to a desk? Can you pls help me Bakie? orangemittens? Mathcope?
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Post by SimmaFierce on Jul 13, 2016 13:43:34 GMT -5
so playing around with this , i Changed the lockers found in misc decor to dressers ... why they were never like that to begin with is beyond me also edited the tags so that they show up under dressers rather , ive made them defualt overrides aswell , pretty happy ... its available here if anyone would like it Can you possibly change the lockers to storage pls? I am looking at the tutorials now, and have decided to try my hand at tuning, but it won't happen overnight
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Post by SimmaFierce on Jul 13, 2016 13:35:10 GMT -5
The Sims 4 Tutorial: How to make an Object Tuning Mod (Easiest way)Never made any kind of tuning mod before but want to learn a very easy and quick way? Then this tutorial is for you! (Also if you did already make tuning mods of course :P ) If you want to learn how to make a tuning mod with more possibilities, watch my other tuning mod tutorial the moderated way right HERE How do you get the codes for the objects?
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Post by SimmaFierce on Jul 13, 2016 11:41:16 GMT -5
What does the screen on the original deco item look like? What does the item look like in Blender when you export it? When I lay that UV map over the image you posted it looks like the screen is solid colored. If this is a deco item you should put the new screen image over the solid colored image part on the .dds. I've tried that. Every time I drag the image over the item, before I get it all the way over it to resize it, like I would do a painting, the image gets clipped off, leaving only part of it freely moveable. EDIT: I've found out how to do it. Thank you.
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Post by SimmaFierce on Jul 13, 2016 4:06:36 GMT -5
I'm trying to recolor this, since it is a deco object, I want to add diff screens. The dds is hereThe uv map looks like this. Can someone pls tell me what I'm doing wrong. I actually went in and tried to put a picture over it because I thought that it works that way, lol.
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Post by SimmaFierce on Jun 13, 2016 9:31:00 GMT -5
I wish someone would make it so that sims can claim desks like they do beds. Or show me how. I think I've seen a tuning vid, but forgot where. Anyway, thanks in advance.
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Post by SimmaFierce on May 7, 2016 14:57:28 GMT -5
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Post by SimmaFierce on May 7, 2016 13:09:40 GMT -5
I was wondering has anyone seen a priest robe or can anyone make me one? Thank you.
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Post by SimmaFierce on May 5, 2016 16:11:02 GMT -5
This thread has been fulfilled, but I don't know how to add it in the title.
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Post by SimmaFierce on May 3, 2016 17:59:29 GMT -5
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