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Post by madfishmonger on Apr 29, 2021 19:49:25 GMT -5
I tried fiddling with a Basegame lamp today and found the relevant flags. menaceman444 was right in that it's a combination of multiple values in the Object Catalog entries that makes the whole thing work. First, still in Studio (so you don't have to do it in the Warehouse later in a slightly more complicated way), set the OTG tag to Lighting, click Apply to all swatches. In the Warehouse tab, click on ObjectTooltipTags, add the tag OffTheGrid and set the Value to 0. Then, under Tags in Warehouse, add two new entries, one with the value 2219 (for general Off the grid functionality) and the other with 1374 (for non-electric lights). Do this for every Object Catalog entry, save package, done. I haven't looked into other objects like plumbing but I imagine it's the same process except for the lighting-specific value of course. I could also write up a more in-depth tutorial with images if you want madfishmonger Edit: went ahead and did it, you can find it hereI suck at checking up on things, thank you so much!!!
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Post by madfishmonger on Oct 13, 2020 17:49:09 GMT -5
I would also very much like to know how to do this there aren't enough wall and ceiling lamps that are off the grid.
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Post by madfishmonger on Mar 24, 2016 19:02:41 GMT -5
Updated with another hair for kids Download hereIt's called child hair medium.
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Post by madfishmonger on Mar 24, 2016 11:53:10 GMT -5
It's so nice you can have fun while creating! This ones are weird as you said but a lot of fun! Thank you for sharing Thanks for the nice comments I find the default sims so boring, I love seeing some big-eared alien weirdo with blue hair and a face tattoo working at the retail store or as your doctor. It makes me laugh.
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Post by madfishmonger on Mar 10, 2016 11:15:31 GMT -5
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Post by madfishmonger on Mar 2, 2016 14:39:09 GMT -5
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