Post by BrazenLotus on Oct 16, 2017 8:18:06 GMT -5
I just updated all the LOD's but I'm still having the same issue. I also checked the height of the meshes and they match some of the in-game doors so I'm not sure where I went wrong. What exactly determines the wall height besides the Cutout Resource?
Post by BrazenLotus on Oct 15, 2017 12:47:43 GMT -5
I'm trying to make the Classy Glass doors for the shortes wall but I'm getting an error when I try to place. It says it's insufficient wall height but I changed all the related info in the Cutout Table resource and it's still not working. Any ideas what I may be missing? HEREis the file. Thanks!
Post by BrazenLotus on Oct 11, 2017 14:23:44 GMT -5
I used the floor cutout option for my conversion of the Stones Throw Greenhouse Roofs from Sims 3. It seems to work fine but at times I'll load up the game and any roofs that I've made larger will have the original floor size cutout instead of an upsized cutout.
Post by BrazenLotus on Aug 29, 2017 12:04:35 GMT -5
So I cloned the mirror from the fitness pack and I'm trying to separate it into just 1 mirror instead of 2 but I'm having issues with the mirror surface. When you zoom in in-game it flickers and disappears off and on as you move the view. I didn't change anything with the mesh and it still does this. I know that blender exports stuff with seams sometimes and you have to go back in and smooth it out...is this an issue like that? I've never made a mirror before so I'm kind of lost.
Post by BrazenLotus on Aug 18, 2017 7:09:30 GMT -5
Okay, so I did all that and it snaps in now, yay! I missed the "SlotTypeSet" the first time. The issue I'm having now is it's not cutting out the cabinet like the dishwasher does. I did a test clone of the dishwasher and did not change anything but it has the same issue. I wonder if the cloning process breaks/resets whatever it is that determines the cutout?
You can see in the pic below from left to right - my WIP, the cloned BG dishwasher, and the in-game BG dishwasher.
Post by BrazenLotus on Aug 16, 2017 17:01:07 GMT -5
So I'm looking at creating some under counter retail displays and I want it to snap in like the dishwasher does. I've tried a couple of things to no avail, does anyone know what causes the dishwasher 1) to snap into place under the counter and 2) how does it cutout and remove the surrounding cabinet portion of the counter?
Post by BrazenLotus on Aug 15, 2017 9:13:53 GMT -5
_ctnm_retailFoodDisplayShow is the name of the type of slot. It's probably something I missed but I'm not sure what this slot is supposed to do. I've tried putting different food stuffs in it but nothing seems to want to sit there.
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