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Post by ssolny on Feb 24, 2016 11:48:29 GMT -5
Hi orangemittens! Thx for answer. It's pity, but I hope this feature will be added in future =) And I have next question then: is it possible to remove unnecessary LODs from package without causing any problem?
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Post by ssolny on Feb 23, 2016 19:43:04 GMT -5
Hi all! How can I add extra group of materials to a package correctly? For example this object (could be easily found by typing 2314): 1. It has two lines for model with all 0's - Model and Model LOD. Both have information about groups. Which of them I need to choose for editing? Or both lines should be edited? 2. When I make a copy of Phong group (at any line) I can't change shader in a new group. Seems, both groups are linked and if I edit one - another group applies changes too. How to separate it?
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Post by ssolny on Feb 21, 2016 11:38:31 GMT -5
Ty, orangemittens! I think I should stop at this variant then.
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Post by ssolny on Feb 21, 2016 8:51:33 GMT -5
I saw the damn glass so many times for the last night so I need fresh look, please: is it ok?
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Post by ssolny on Feb 13, 2016 5:51:06 GMT -5
Hi all! Sorry if this issue has already been discussed but i couldn't find it by search. How can I make object which will be visible in build/buy mode and invisible in live mode? Like a "natural light" (not sure how it in English) from buydebug?
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