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Post by gnerdsimmer on Jul 31, 2019 11:20:26 GMT -5
I'm using an accessory, but it's linked to multiple... Bones(?) So i can't do it like a normal accessory. But can i use the rig? I needed to use object mode so i pressed Control P and then clicked Object. The rig seems to work fine but can i use it to make poses?
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Post by gnerdsimmer on Jul 30, 2019 20:34:00 GMT -5
Hi! I know i'm probably missing something but why are these items invisible when i open them in the studio? Is there a way to get their meshes? You can still export it from the studio and open it in blender, but for some reason its wayyyy out there, just select everything in blender by pressing "a" and zoom out until you see it Thank you!
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Post by gnerdsimmer on Jul 30, 2019 18:19:18 GMT -5
Hi! I know i'm probably missing something but why are these items invisible when i open them in the studio? Is there a way to get their meshes?
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Post by gnerdsimmer on May 6, 2019 14:10:44 GMT -5
Hi! I made an animation using a "custom" (?) rig, that has the "rig" and the "control rig" part. There's only a problem. WHen i import it to sims 4 studio, it gets translated into the "Adult Female" rig, since it's the closest available. I'm assuming that "translation" is causing a problem, in which a great part of the poses are lost because of it. So i was wondering if there's a way to add that rig along with the ones available? that's what i mean by available rigs: EDIT: Nevermind. All the time i had imported the wrong file. My apologies
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Post by gnerdsimmer on Dec 10, 2018 10:21:23 GMT -5
Hey Did you delete the bottom's texture on the uv map?
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Post by gnerdsimmer on Jul 26, 2018 14:35:36 GMT -5
Hey! Okay so long story short i was trying to do something that requires me to remove a counter's footprint, but when i opened it in the studio, it only had one of the swatches, which wasn't the one i'm working with. How can i get it to show all the swatches? Thanks in advance
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Post by gnerdsimmer on Jul 12, 2018 18:34:16 GMT -5
Hey! Thank you! I Fixed the problem after deleting some pieces of clothing
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Post by gnerdsimmer on Jul 9, 2018 21:36:13 GMT -5
Deleting my love seats didnt work :( And for some reason mcd doesnt work for me but tysm for your help!
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Post by gnerdsimmer on Jul 9, 2018 16:34:45 GMT -5
oof i hope this works! My male sims can't even play animations right :( Thanks for your help!
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Post by gnerdsimmer on Jul 9, 2018 7:18:36 GMT -5
Thank you! Does it means it is a custom content love seat and if i remove it this problems gonna be fixed? I'm sorry, i don' t understand much about it :(
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Post by gnerdsimmer on Jul 8, 2018 21:13:40 GMT -5
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>7c0892cd3aaf61ee5b426584</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-07-08 17:00:59</createtime><buildsignature>Local.Unknown.Unknown.1.44.83.1020-1.200.000.350.Release</buildsignature><categoryid>part.py:149</categoryid><desyncid>7c0892cd3aaf61ee5b426584</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF5B60248C0>, args: (133422840256022753, 936194083341010288, {1DA035DC66248E1,0,World}, Transform(Vector3(430.632690, 149.996109, 362.498413), Quaternion(0.000000, 0.382444, 0.000000, 0.923979)), 0, (0, 0), 0), kwargs: {}
KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatTK2x1_01:0x0cfe078f025d0570[2]',) (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatTK2x1_01:0x0cfe078f025d0570[2]')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__2] was not found in the specified rig [8d303acdf38a2569.8eaf13de]. JointNameHash [0x0]().'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1502, in set_parent
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 348, in location
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 405, in set_location_without_distribution
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatTK2x1_01:0x0cfe078f025d0570[2]'
</desyncdata></report> </root>
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Post by gnerdsimmer on Jul 8, 2018 20:30:25 GMT -5
I am
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Post by gnerdsimmer on Jul 5, 2018 20:47:21 GMT -5
That seems like it, i'm playing with two different sims and the other one doesnt glitch that much :/
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Post by gnerdsimmer on Jul 5, 2018 13:06:26 GMT -5
Thank you so much! But the thing is it glitches with all poses. I'm guessing there is a glitch in the lot bc he poses fine on the sidewalks :/ I tried "cloning" The sim [aka made another sim who looks like him] and had the same issue :(
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Post by gnerdsimmer on Jul 4, 2018 6:19:40 GMT -5
I had the old version, but even after replacing with the new one it didnt work :/ I've tried other pose but this one sims still wouldn pose :( the other sim was stil posing fine tho
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