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Post by leo4sims on May 25, 2017 16:45:43 GMT -5
Hi, I finally managed to convert a dress with eliavah super helpful tutorial ( and with creator's permission) My only problem is, in some poses there are clipping isues with armpits and elbows. I used mini sweter dress base game for weight transfer and clone. Is the problem i choose a wrong mesh for weights or there is a mesh problem. I am really new to clothes. So i will really appreciate if anyone can check the package and help me to understand what is wrong. LINK
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Post by leo4sims on May 22, 2017 6:37:26 GMT -5
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Post by leo4sims on May 21, 2017 12:04:59 GMT -5
hi, I fixed a dress mapping from Marigold. But skirt part was transparent. In studio it looks ok but in game it doesnt. I dont know what is the problem and how to fix. Only guessing it is about transparency. HERE is my package. Appreciate any help By the way i dont want transparency for my recolors
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Post by leo4sims on May 7, 2017 9:29:37 GMT -5
thank you om ♥
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Post by leo4sims on May 7, 2017 8:44:54 GMT -5
hi,
At object meshes '' create 3d '' option includes mesh but in cas it doesnt work. How can i include cas meshes ?
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Post by leo4sims on Mar 30, 2017 6:29:52 GMT -5
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Post by leo4sims on Mar 29, 2017 10:32:29 GMT -5
You can move sit / sleep slots but i think re-sizing the frame will be much more easier
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Post by leo4sims on Mar 29, 2017 10:10:05 GMT -5
Hi, sims 2 matress is different than sims 4 matress. That is Why animation dont work Proper. Convert the frame and use a sims 4 matress with it.
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Post by leo4sims on Mar 29, 2017 5:40:56 GMT -5
Ah and you are right, pictures are hard to see. But i couldnt take closer pics because in live mode, There is no problem. I see that lines only in build mode. Does it make sense about if it is about graphics ?
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Post by leo4sims on Mar 29, 2017 5:38:20 GMT -5
I removed doubles but it Didnt solve. I have this problem with low poly items too. So i will try Updating my graphics if i can, i am not really good at pc techinal stuff :(
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Post by leo4sims on Mar 28, 2017 17:46:38 GMT -5
Hi, I dont know how to explain with my bad english but i will try. I have a problem with some meshes. Below is an example of notepad. It looks fine there. But when i put it another place or turn it, some black lines occur on it, see below It is getting worse when i zoom out I tried splitting edges but it didnt solve. Not only this mesh. I am having this problem with some others people's meshes also. So i really dont know if it is a mesh problem or is it about my pc or graphics. BLEND file is here. I hope i could explain my problem and will appreciate if anyone have idea.
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Post by leo4sims on Mar 18, 2017 18:31:16 GMT -5
oh ok i will download 2.76 and try with it, thank you om ♥
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Post by leo4sims on Mar 18, 2017 9:08:26 GMT -5
It is really weird. I reinstalled blender and tried doing it on 2.71 too but only can vertex paint some faces :/
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Post by leo4sims on Mar 17, 2017 20:28:17 GMT -5
BLEND file is here. Thank you for the link. I will try those solutions ♥
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Post by leo4sims on Mar 17, 2017 17:59:48 GMT -5
when you resize objects, uv maps doesnt change. so i think you dont need to change anything with texture. Just recolor as usual
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