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Post by kissingtoast on Feb 15, 2018 0:46:09 GMT -5
I think the problem here is that you have overlapping faces/models. You have the dress mesh overlapping skin parts. For the chest area you need to snap together the edges of the two meshes you're combining and fix the uv map accordingly. For the legs I think you might just need to make the top of the thighs thinner or make the bottom portion of the dress that clips wider. Or at least that what it looks like to me.
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Post by kissingtoast on Jan 10, 2018 21:38:01 GMT -5
Here is the POWER SWORD!!! Download includes two items, one is the sword as wall art with the other being a shelf item. You can use both or one, base game.
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Post by kissingtoast on Jan 5, 2018 2:47:28 GMT -5
I think you just need to keep playing with it in photoshop. Keep testing out the blur tool and/or other filters, on a copy of the texture. WIth the blur tool blur it up really good then put it over the original and play around with the opacity until it looks blended. Once you have it the way you like it move/copy it to a new file. When overwriting files repeatedly you do lose quality so that might be contributing factor. Also don't be afraid to use the pen tool and draw it yourself. Start out with a fresh layer over your baked copy and draw over it with a feathered brush to give it a nice blended edge. Make use of your layers and filters. There are/were some good tutorials for sims 3 I believe over at MTS about texture making. I would keep everything in a grayscale so you have a base texture for your recolors. Hopefully this helps.
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Post by kissingtoast on Jan 3, 2018 21:18:33 GMT -5
Really great idea! Everything looks awesome!
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Post by kissingtoast on Jan 3, 2018 21:05:01 GMT -5
These are square canvas prints of the Power Rangers' helmets in a POP style. One object, seven swatches.
Made with Sims4Studio.
#MMPR #PowerRangers
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Post by kissingtoast on Jan 3, 2018 21:00:47 GMT -5
This is a small square frame with the Power Coins in them. Each is colored to match the ranger color. One object, seven swatches.
Made with Sims4Studio.
#MMPR #PowerRangers
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Post by kissingtoast on Jan 3, 2018 20:57:16 GMT -5
This set contains 4 posters based on BOOM comics MMPR covers. - Issue #0 Helmet Variants (7 swatches)
- Morphing Variants (7 swatches)
- Zord Variants (7 swatches)
- Drakkon Variants (3 swatches)
Made with Sims4Studio. #MMPR #PowerRangers
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Post by kissingtoast on Jan 3, 2018 20:50:20 GMT -5
I've made displays of the helmets from Mighty Morphin Power Rangers. These are deco items for your sim to collect and admire. These are life size, from your sims perspective. Base game compatible. Made with MIlkshape 1.8.5, Blender 2.70, and Sims4Studio. #MMPR #PowerRangers
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Post by kissingtoast on Jan 3, 2018 0:47:23 GMT -5
Nevermind! My textures were weird sizes. Hi. I'm working on a buy object using this site's " Start to Finish Object Tutorial For Absolute Beginners." I got to the very end and finished things up. Loaded my item in game and it has transparency issues. It looks like two models are fighting for attention. The image on the right is how it looks from a distance. I was a fairly adequate cc maker for Sims 3 so I kind of know what's going on but this is my first try for Sims 4. And I don't believe I've ever seen this doing Sims 3 stuff. If it helps I used Milkshape primarily, exported from there as .obj to then import into Blender. I used the empty bump and spec maps from here as well. Cloned form the tissue box. Any help would be great. I'll be tinkering around trying to figure it out in the meantime.
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