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Post by wrswrs2 on May 25, 2016 16:23:39 GMT -5
Question!! I have the new version 2.70.2 and I can not find that DTS Image anywhere at all!! I used to remove them with colormagic but that's long gone and I don't know what to do to remove those awful bumpmaps from my CC!! :(
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Post by annett85 on Aug 13, 2016 1:26:17 GMT -5
For some time I started from the ledge to convert 3 furniture. It works well. If I have my furniture in the game, are there shadows that do not belong there. What am I doing wrong? 
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Post by Chicklet45368 on Feb 7, 2017 18:46:25 GMT -5
Quick noobie question, and I apologize if this is in the wrong thread.
I recolored an EA fireplace, and the inside of the original fireplace had small subway type tiles on it, I wanted to give it a more update and contemporary look so I replaced it with larger modern tiles. I also made sure to change the DST texture file for when it's lit.
When I put it in game and have my person light it, it shows EA's original bumps and outlines. So, I looked at the DTS files and saw where this seemed to be "embedded" into the gray DST file. I tried changing just that portion of it to a gray that matched, but didn't want to just wipe the entire texture out because it also had the "coals" as an embedded bump.
But, when I went back to the game to check, that didn't do anything.
So, would the files in this thread fix that problem or does that only apply to a cloned object? I was just doing a stand alone recolor.
Thanks for your help!
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Post by orangemittens on Feb 7, 2017 18:56:22 GMT -5
Hi chicklet45368, if you post the .package someone can take a look at it. Definitely this tutorial should work for all items that require image edits, not just those involving a new mesh item. 
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Post by enzamarley on Feb 11, 2017 23:24:48 GMT -5
hello I would like some information I would like to eliminate with the sims 4 study that when a painting I put the house without walls do not want to even disappear together in the picture to the wall you know how to do ???
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