Hey
andrew the newest update definitly made S4S useable again. THANK you and everyone else involved for that. I cant tell you how thankful I am.
Tbh though S4S still is sometimes unresponsive for several minutes and then has a delayed reaction. Sometimes it runs really smooth and is as good as it was before all these issues came up. Do you think it would be advisable for me to upgrade to High Sierra? Might that be the issue? Cause using S4S still is a bit of a struggle for me, having to wait like every 3 minutes for 3 minutes till it unfreezes on me.
Also I encountered this issue where the sim turned black and S4S crashed. I got this crash report:
Sims 4 Studio 1.2.0.6 (Candy Apple)
System.AggregateException: A Task's exception(s) were not observed either by Waiting on the Task or accessing its Exception property. As a result, the unobserved exception was rethrown by the finalizer thread. ---> System.IO.IOException: Disk full. Path /Users/[UserName]/Documents/Sims 4 Studio/Logs/Log_2018-1-16.txt
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00259] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/FileStream.cs:274
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/FileStream.cs:96
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, System.Int32 bufferSize) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/File.cs:135
at System.IO.File.Create (System.String path) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/File.cs:130
at S4Studio.Logging.S4SLog.get_Stream () [0x00044] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/Logging/S4SLog.cs:85
at S4Studio.Logging.S4SLog.Log (System.Exception ex) [0x00058] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/Logging/S4SLog.cs:126
at S4Studio.Shared.AppModel.DoInit () [0x00067] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ViewModels/App/AppModel.cs:183
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/referencesource/mscorlib/system/threading/Tasks/Task.cs:2879
at System.Threading.Tasks.Task.Execute () [0x00010] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/referencesource/mscorlib/system/threading/Tasks/Task.cs:2502
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.IOException: Disk full. Path /Users/[UserName]/Documents/Sims 4 Studio/Logs/Log_2018-1-16.txt
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00259] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/FileStream.cs:274
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/FileStream.cs:96
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, System.Int32 bufferSize) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/File.cs:135
at System.IO.File.Create (System.String path) [0x00000] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/corlib/System.IO/File.cs:130
at S4Studio.Logging.S4SLog.get_Stream () [0x00044] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/Logging/S4SLog.cs:85
at S4Studio.Logging.S4SLog.Log (System.Exception ex) [0x00058] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/Logging/S4SLog.cs:126
at S4Studio.Shared.AppModel.DoInit () [0x00067] in /Users/A/Desktop/S4S/TheS4Studio/S4Studio.Shared/ViewModels/App/AppModel.cs:183
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/referencesource/mscorlib/system/threading/Tasks/Task.cs:2879
at System.Threading.Tasks.Task.Execute () [0x00010] in /Library/Frameworks/Xamarin.Mac.framework/Versions/4.0.0.214/src/mono/mcs/class/referencesource/mscorlib/system/threading/Tasks/Task.cs:2502 <---
Again, thank you so so much for all your work!