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Post by sisselin on Feb 1, 2018 9:35:41 GMT -5
I am having trouble with some faces deforming on a bigger frame and I can't figure out what is wrong =( The few faces on the back of the ribbon is perfectly fine on a smaller frame but not on a bigger Blender file and pacakge: simfileshare.net/folder/25734/
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Post by Zelrish on Feb 1, 2018 13:19:35 GMT -5
Hi sisselinLook at your uv_1, you will see that the vertices for the back faces of the ribbon are out of place.
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Post by sisselin on Feb 2, 2018 15:23:37 GMT -5
ZelrishOk yeah I see what is wrong now! Thank you! =D I can't seem to fix it though =(
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Post by inabadromance on Feb 2, 2018 19:23:04 GMT -5
Hi! For some reason the vertices are all in one corner. You can manually fix it by moving them all to where they should Go to your UV_1. Deselect SYNC, and change to Vertex Selection. Press B on the UV and draw a square over the vertices that are on the corner to select them all at once. Then use G to translate and move your mouse over where they should be. That should fix it. Also there's some white chunks under the shirt and around the little strings. I would re apply the the vertex paint again. Change to vertex paint mode, select the color bar and enter this hex code: 3FFF00. Then go to the bottom down menu and go to paint / set vertex colors.
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Post by sisselin on Feb 5, 2018 10:40:02 GMT -5
inabadromance Thank you!! I managed to fix it after a lot of tweaking! =D
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Post by inabadromance on Feb 5, 2018 11:48:54 GMT -5
sisselin oh! I'm glad! What do you mean by "a lot of tweaking"? Didn't moving the vertices fix the issue? I'm curious.
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Post by sisselin on Feb 6, 2018 8:48:24 GMT -5
sisselin oh! I'm glad! What do you mean by "a lot of tweaking"? Didn't moving the vertices fix the issue? I'm curious. Oh I was dumb and moved them wrong somehow ^^;
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