|
Post by linzlu on May 29, 2018 20:55:49 GMT -5
I have harsh shadows on the top of a dress mesh that only appear in live mode. It looked fine and then I made some edits on the skirt portion of the mesh without touching any vertices near the top. I did not make any changes to the texture, spec, or bump since this issue began so I assume it is a mesh issue. Package + Mesh
|
|
|
Post by inabadromance on May 30, 2018 6:18:28 GMT -5
Hi! I'm looking at the package and i'm pretty sure the issue relies on the bump map. Please check the texture, since the alpha channel is completely blank and it shouldn't be like that. Either re export the original EA bump map and edit it or check your previous versions of the texture. The texture needs to be saved as dds dxt5 to keep the alpha intact.
The specular texture isn't correct either, one of the files (.dds not the mask) should have an alpha channel. the texture with alpha channel needs to be saved as dxt5 with alpha, the mask with dxt1.
|
|
|
Post by linzlu on May 30, 2018 18:30:08 GMT -5
Saving the bump as .dds fixed it. Thank you.
|
|