|
Post by cloverbay on Feb 1, 2020 10:02:13 GMT -5
Yes. Each cas part contain an information about particular swatch. If you want all swatches to show up on spell casters you need to add the tag for each cas part resource. Which is why it would be really helpful to have a batch fix for this. It is incredibly tedious to have to update each swatch manually with a tag number, not even by the occult:spellcaster tag. +1 for this.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 6, 2020 21:23:31 GMT -5
Yes. Each cas part contain an information about particular swatch. If you want all swatches to show up on spell casters you need to add the tag for each cas part resource. Which is why it would be really helpful to have a batch fix for this. It is incredibly tedious to have to update each swatch manually with a tag number, not even by the occult:spellcaster tag. Yes! I’ve been looking for a fix forever a batch fix would help the most bc I’m a lol dumb when it comes to the like warehouse section of s4s which is all I see for those types of mods
|
|
|
Post by kastorn on Feb 21, 2020 23:45:40 GMT -5
Yes. Each cas part contain an information about particular swatch. If you want all swatches to show up on spell casters you need to add the tag for each cas part resource. Which is why it would be really helpful to have a batch fix for this. It is incredibly tedious to have to update each swatch manually with a tag number, not even by the occult:spellcaster tag. I have so much cc that going through each and every single file and swatch in s4s to add the spellcaster tag back to it would be literally impossible :/ I second/third/forth the necessity for a batch fix.
|
|
Apo
New Member
Posts: 2
|
Post by Apo on Feb 24, 2020 4:03:12 GMT -5
Adding to the chorus of 'please's for a spellcaster batchfix! I may have posted about this in the wrong thread previously, oops.. :X
|
|
|
Post by maratini on Feb 27, 2020 20:24:31 GMT -5
Seconding the need for a spellcaster batch fix! It's a monumental task to have to go through all of my cc and do it manually :x
|
|
d1118
New Member
Posts: 1
|
Post by d1118 on Feb 29, 2020 14:02:15 GMT -5
|
|
|
Post by maisix on Mar 5, 2020 1:16:22 GMT -5
Hi guys I need some help here. I haven't play sims for several months and when I start playing today some clothing cc become really werid. this is what it looks like originally. here is what shows in my game. All the transparent parts of clothing become werid. Does anyone know the reason? Thanks a lot!
|
|
|
Post by neocore on Mar 6, 2020 12:07:40 GMT -5
signed up so i could add another request for a batch fix for spellcasters! i have a lot of cc and genuinely dont even know where to begin to add the tag information to allow skintones and eyes to show up on my spellcasters :(
|
|
|
Post by desiknight07 on Mar 13, 2020 23:56:10 GMT -5
Hello, first time posting here. I noticed that after the last patch my custom eye shadows look blurry/pixelated. It's more noticeable at the top of her eye shadow. I tried repairing the game and uncompressed textures is turned on, but nothing works. Is there a fix for this?
|
|
|
Post by desiknight07 on Mar 15, 2020 14:08:20 GMT -5
Hello, first time posting here. I noticed that after the last patch my custom eye shadows look blurry/pixelated. It's more noticeable at the top of her eye shadow. I tried repairing the game and uncompressed textures is turned on, but nothing works. Is there a fix for this? What’s the CAS Part composition method Nr. ? Share your package so someone can take a closer look into the issue. Here is a similar issue in This Thread Maybe that will help you. I don't know how to post packages on here yet, but one of the eyeshadows I use is Praline's Eyeshadow N75. How do I find the composition method? Thanks for helping. : )
|
|
|
Post by desiknight07 on Mar 15, 2020 20:01:20 GMT -5
@wj I sent you a message
|
|
|
Post by midsyhika on Apr 9, 2020 18:34:42 GMT -5
Oh my jeez. Can we get batch for spellcasters? 4 months passed tho.
|
|
|
Post by nyneavetallis on Apr 16, 2020 14:59:28 GMT -5
Seconded, please, please create a batch for the Spellcasters (or Witch tag as they're in under in the studio), or at least put up a guide so we can make our own batch for it. I had to tag up a bunch of additional skintones which was fine because it wasn't too many. However, I also use a custom palette for hairs, including replacements for the default eyebrows, and because those eyebrows do not have the proper tags and the creator likely won't be updating those files, every single random Spellcaster generated by the game doesn't have eyebrows unless I intervene and edit them. I do not have the patience with the studio to go tag every single swatch for every single eyebrow since opening the warehouse for those files with that many brows makes the studio lag like crazy for me.
|
|
|
Post by synergy on Apr 17, 2020 9:12:16 GMT -5
Double seconded, a batch for spellcaster would be amazing
|
|
polysims
New Member
stay the f home, wash your hands, social distancing!
Posts: 6
|
Post by polysims on Apr 27, 2020 17:40:05 GMT -5
Adding to the petition of the spellcaster batch fix at this point is really necessary to have.
|
|