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Post by cloverbay on Sept 30, 2022 18:47:36 GMT -5
So, I know werewolves are old news, but is there a way to get a batch fix to remove the WW tag on CC hair? I'm not even sure why it's there since there's no hair category for werewolves, but...
IDK why creators are tagging hair for WW's but it's a huge pain bc you can't get it off the werewolf form, nor can you even SEE how many hairs are impacted without randomizing and hoping you find them... and, I don't know about anyone else, but I don't want to spend 3 years searching all my CC for hair to check every tag :D- I can't be the only person having this issue...
edit - also makeup -- I guess anything that DOESN'T have a category in CAS for werewolves should be allowed to be put on them... this is killing me... I've been fighting with this werewolf for days and I'm tapped out with all the CC creators tag for werewolves that can't be put on them/removed
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Post by neanatalia on Oct 11, 2022 5:45:24 GMT -5
Installed 3.2.0.2. After using a batch fix to automatically add beard growth tags to custom content - and my girls, teen girls, women - stubble started to appear. They don't have beards((( Why do they have stubble? 
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Post by darida on Dec 27, 2022 19:13:37 GMT -5
Hi guys. I am a software engineer with OCD straggling from incorrectly color-tagged cc content. Its a pain when I pick a yellow shirt to match another sim preferences (I am not sure if it is a base game feature or WW) but it gives an opposite effect because mesh tagged as black and the other sim hate black. I end up deleting most of my cc and retagging manually what left and I am spending way more time retagging than actually playing. I imaging it should be a relatively straightforward way to map a color used to draw an image to a tag(s): - extract a hex code / group codes of used codes from image file - map each of them to closest code(s) with name (an example of tool that doing something like that - www.easyrgb.com/en/match.php with a different color catalog) - apply tags, save, repeat I tried that process manually and I think it can be automated with batch fix tool of the studio. I am happy to volunteer an implementation for color code grouping & deduping & mapping to tag. I unfortunately can't make it stand alone application on my own as I have no idea how to extract image from package, or how to pack a tag back into it. But I assume you already have this logic implemented for other part of the studio. I don't need to access any proprietary studio code and can simply provide a functions you can integrate in your application yourself. I can do java, c++, c#, python, javascript and happy to learn any new language to get my problem solved. Please PM me if you are interested in my offer. Or thank you if you just implement it on your own. Or sad, but understanding, if you don't think it fits the studio fixit. If last is the case, any suggestions on how I can implement it on my own - are very welcome.
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Post by amarisheeg on Dec 31, 2022 15:09:23 GMT -5
If you have noticed patch-related issues with CC that could possibly be resolved by a batch fix, please post that information here. If you post about an issue please provide an example package that has the problem. A direct ad-free link is needed. Also, if you post pictures of the problem, that will help us to understand what the issue is. The more information there is about the problem, the faster it can be solved  Please do not use this thread as a bug thread - posts of that kind will be removed. I don't know if this is the right thread, but this is my first time using this sight so bare with me. I have been using Andrew Pose Player for about a year now, and I have had no issues up until now. I have taken out all my mods, folder by folder, and I am still having this bug issue so I know it has nothing to do with the mods I have right now. So, whenever I click the teleporter to "summon/teleport" a sim, I click on the button and it does nothing. It's like It's popped up but its invisible, I don't see anything when I do this. The pose player is from March 2022, but I cannot download the new version. For some reason my computer won't let me load up mega, I am trying to fix it but I don't know if it'll work.
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Post by mauvemorn on Mar 16, 2023 12:59:04 GMT -5
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Post by letmedlcrap on Mar 17, 2023 19:03:20 GMT -5
CC toys might need a batchfix for infants to play with them. It doesn't seem to be tuning related, since many use in-game tuning.
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Post by greenrocket on Mar 20, 2023 13:59:41 GMT -5
Could there possibly be a batch fix to apply baby-proofing to CC fences and gates? That would be terrific.
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Post by annaztien on Mar 20, 2023 15:16:50 GMT -5
Happy with the batch fix with the cc eyes for infants. I'm wondering if there will be a batch to convert cc makeup/skin details for infants as well?
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Honey
New Member

Posts: 4
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Post by Honey on Mar 20, 2023 21:21:27 GMT -5
Hello . I don't know if I'm in the good place sorry. But am I the only one who has a problem with the random Cc ? I took off the random cc when my sims grown up but my sims and the townies are generated with Cc since the last update.
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