|
Post by Bodaccia on Oct 25, 2019 20:19:47 GMT -5
Hi aurorwho, am having a similar issue sims4studio.com/user/322640Hi everyone! I am having a wee bit of a problem and was hoping one of you geniuses could offer some advice? First off, I love cc. I mean LOVE it. I was running approximately 150 gigs of merged cc and experiencing a load time of about 10 minutes with zero in-game lag and no glitching. Ah, those were the days... At 167 gigs, build mode was becoming tedious, especially if I needed to search so I thought I'd better downsize my MODS folder. So I unmerged everything, Bulk re-named, Dupe Guru'd and re-batch fixed all the individual files, combed through all my cc and removed any CAS or extraneous build files, and was able to reduce my MODS folder to 111 gigs. Yay me! So, after two weeks of drudgery I was ready to get back to playing. I opened up my overhauled game, created a lovely little Simmie, and set about the task of building her a home. And build I did! A cute little farm house reno on the Middle Of Nowhere lot. House turned out great and I am ready to play! Now here's the rub: when I went to manage worlds and tried to select my house to "play" it, I received a last exception file, and a pop up error code (132:781a5d24:5b784cc) that said my game failed to load and it was recommended that I restart my game. Thoughts?
|
|
|
Post by makesims on Nov 1, 2019 21:30:53 GMT -5
makesims , do you have LE‘s in your Sims4 folder? If so copy the the latest LE text and post it here. Looks like this is the most recent. <?xml version="1.0" ?><root> <report><version>2</version><sessionid>c13c7150e555b8b85dbcd1fe</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-11-01 19:48:10</createtime><buildsignature>Local.Unknown.Unknown.1.56.55.1220-1.200.000.412.Release</buildsignature><categoryid>tunable_model.py:71</categoryid><desyncid>c13c7150e555b8b85dbcd1fe</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error while parsing tuning in Instance: 16821010057989977608 (mlys:hpbookvol2), Types.OBJECT: (AttributeError: 'NoneType' object has no attribute 'get_model') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen File "C:\Python37\DTD_Injector.py", line 7, in _wrapper_function File "C:\Python37\Longer_Parties_More_Guests.py", line 13, in modify_party_tuning File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_rewardstore.py", line 37, in _load_satisfaction_store_rewards File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injecttargetsim.py", line 44, in bmd_injecttarget_intimate_add_mixer_to_snippet File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injecttargetsim.py", line 14, in bmd_injecttargetsim_add_mixer_to_snippet File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 228, in bmd_doors_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 125, in bmd_launder_lms_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 14, in bmd_launder_nrm_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 140, in bmd_tablet_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 74, in bmd_comp_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 48, in bmd_stove_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 11, in bmd_sink_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 76, in loot_injection File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 36, in buff_injection_getfamous_fix File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 13, in buff_injection File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 440, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1669, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 822, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__ File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 75, in _factory File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 71, in get_model AttributeError: 'NoneType' object has no attribute 'get_model' rtim=0</desyncdata></report> <report><version>2</version><sessionid>c13c7150e555b8b85dbcd1fe</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2019-11-01 19:48:12</createtime><buildsignature>Local.Unknown.Unknown.1.56.55.1220-1.200.000.412.Release</buildsignature><categoryid>tunable_model.py:71</categoryid><desyncid>c13c7150e555b8b85dbcd1fe</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error while parsing tuning in Instance: 13720863885817909491 (MLys:HPbookvol1120320191258), Types.OBJECT: (AttributeError: 'NoneType' object has no attribute 'get_model') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen File "C:\Python37\DTD_Injector.py", line 7, in _wrapper_function File "C:\Python37\Longer_Parties_More_Guests.py", line 13, in modify_party_tuning File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_rewardstore.py", line 37, in _load_satisfaction_store_rewards File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injecttargetsim.py", line 44, in bmd_injecttarget_intimate_add_mixer_to_snippet File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injecttargetsim.py", line 14, in bmd_injecttargetsim_add_mixer_to_snippet File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 228, in bmd_doors_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 125, in bmd_launder_lms_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjectstates.py", line 14, in bmd_launder_nrm_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 140, in bmd_tablet_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 74, in bmd_comp_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 48, in bmd_stove_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectobjects.py", line 11, in bmd_sink_load_data_into_class_instances File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 76, in loot_injection File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 36, in buff_injection_getfamous_fix File "C:\Basemental Drugs 3.10.40.109\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 3.10.40.109\Scripts\bmd_injectloots.py", line 13, in buff_injection File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 440, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1669, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 820, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1188, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 822, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__ File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 75, in _factory File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 71, in get_model AttributeError: 'NoneType' object has no attribute 'get_model' rtim=0</desyncdata></report> </root>
|
|