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Post by lilyvalley807 on Jan 15, 2020 15:55:27 GMT -5
Hello! I'm trying to make an ambitious project involving animated tail accessories on sims. I have gotten to the point where I am testing ingame, but I don't go far without a crash! I have a feeling that it triggers a crash when using an animation not overridden yet. I don't know why... I'm using Blender 2.79b, with S4S 3.1.2.8 Wishes. The animations I've overridden so far are for adult female sims and some are CAS idles. I have three package files, which all are required to see the end result. One for the rig override, one for animations and the last is the rigged tail accessory. How I reproduce these steps: Go in CAS via new game (it's quicker than load game) Switch my sim to female if not already Apply the tail accessory (should be a ring) Game crashes seconds afterward. linkDropbox link above is a zip with all 3 package files EDIT: I have fixed this - the problem was events in the clips and headers.
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