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Post by serenity on Feb 13, 2020 13:30:38 GMT -5
So, this is not the first time I have this issue. Whenever I make something with a larger transparent area, this weird triangles come up through the meshes. I know that maybe this has something to do with how the layers are disposed but idk, I never found an exact solution for this. I´ll leave a photo here so yall can understand the issue better thanks in advancee
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Post by mauvemorn on Feb 13, 2020 14:55:22 GMT -5
Hi. You could try triangulating the mesh before importing it in s4s, but it probably won't help. I've asked about a similar issue recently and no one answered, so it must be the nature of Simglass shader
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Post by serenity on Feb 13, 2020 16:21:57 GMT -5
Hi. You could try triangulating the mesh before importing it in s4s, but it probably won't help. I've asked about a similar issue recently and no one answered, so it must be the nature of Simglass shader Yeaah, it didnt 😔 Its sad cause besides that issue the shirt look cool :/ but no way im posting it like that hahahaha, anyway, thankkss for the attention <3
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