I was wondering if anyone could help me edit the tags on debug objects (ex: mark a debug tree as a world object and a tree) without it counting as CC. I can get it tagged the way I'd like but not without the game registering it as custom content.
My first thought was to work around it by adding an object swatch that would register as CC and tag that swatch and not the other. So hopefully that way I can still sort my debug by "CC" swatches and then just change it to the original EA swatch.
I don't know if this is feasible or my original thought is clear, but I'm looking for any options to better sort my debug (including if you know any mods out there already!)
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