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Post by guatla on Jul 6, 2020 18:31:25 GMT -5
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Post by mauvemorn on Jul 7, 2020 4:33:29 GMT -5
Hi. You shared the wrong file. We need the one that ends with .blend, not .blend1
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Post by guatla on Jul 7, 2020 5:31:41 GMT -5
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Post by mauvemorn on Jul 7, 2020 7:00:34 GMT -5
You need to re-transfer and edit weights a bit under armpits. Try this one. I didn't check in-game bc it's lagging, but it should be ok
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Post by guatla on Jul 7, 2020 9:34:17 GMT -5
You need to re-transfer and edit weights a bit under armpits. Try this one. I didn't check in-game bc it's lagging, but it should be ok Thanks, the armpits look better but the "fixed vertexs" are still there (not all in the same place). I transferring weights again ... it didn't work. linklinklink
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Post by mauvemorn on Jul 7, 2020 10:24:10 GMT -5
Are you sure you are seeing an updated version of the file? What did you clone to start a package? Try yfTop_BraSports. Did you try importing my blend? It looks ok in my game. Here's a package
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Post by guatla on Jul 7, 2020 10:43:22 GMT -5
Are you sure you are seeing an updated version of the file? What did you clone to start a package? Try yfTop_BraSports. Did you try importing my blend? It looks ok in my game. Here's a packageYou mean that THE PROBLEM was a "evil" clone. (I don't know why i try to make jokes with my bad english) It is a firts contat with clothing and I was becoming crazy.
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Post by guatla on Jul 7, 2020 11:28:51 GMT -5
Are you sure you are seeing an updated version of the file? What did you clone to start a package? Try yfTop_BraSports. Did you try importing my blend? It looks ok in my game. Here's a packageOnly curiosity, when you say "looks ok", do you have a predetermined body shape or do you get fat, slim, shoulder distance,...?
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Post by guatla on Jul 7, 2020 14:32:59 GMT -5
No weights, no uv_1, no "evil" clone, ... "crazy" vertex. I've broken vertices, I remaked faces and now it works. Thanks for all
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Post by mauvemorn on Jul 7, 2020 14:42:41 GMT -5
I checked but the wrong sliders it seems. So it seems that the mesh was not consistently vertex painted with the same color. In these areas there must have been green with a different hex code. Vertex paint the mesh again with 00ff00 Try this one
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Post by guatla on Jul 7, 2020 15:01:40 GMT -5
I checked but the wrong sliders it seems. So it seems that the mesh was not consistently vertex painted with the same color. In these areas there must have been green with a different hex code. Vertex paint the mesh again with 00ff00 Try this oneThe vertex color was solved, no difference, I uploaded 4v blender file and i'm going in 6v. I don't know why but deformation solved deleting bad vertices and remade faces. Thanks for your patience.
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Post by mauvemorn on Jul 7, 2020 15:03:14 GMT -5
That really weird because that second file did not distort for me no matter what i did to it
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Post by guatla on Jul 7, 2020 15:18:47 GMT -5
That really weird because that second file did not distort for me no matter what i did to it It's a cursed mesh ... I wasted more time looking for what's wrong, correct and revise than to made it the first time. **Luckily it was a simple mesh. Something more complicated and I die.
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