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Post by Catnipsims on Jul 8, 2020 15:24:33 GMT -5
Hello! I just went ahead and converted a hair! The hair had a headband included. One solid that is working fine, (it is using the simglass shader). But the version with flowers has an issue. I converted it in two parts. The solid and flower versions use the same mesh, but the flower version uses alpha textures to make it look like a braid. The flowers on the headband are solid but the braid needs to use simglass. The issue is that simglass hair shows on top of the braid. It works fine without hair or with simskin hair. I tried working with sort layers but that only fixes the shadows. I don't know it it has to do with the shaders but I need help. Package Download
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Post by mauvemorn on Jul 8, 2020 15:35:32 GMT -5
Hi. You cannot use two items that are transparent in places where they overlap together, there will be a rendering issue. Judging by the second picture, it looks more like the headband mesh just clips into the hair. Try it with another alpha hair that is less voluminous, but there will still be a rendering issue.
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Post by Catnipsims on Jul 9, 2020 6:05:35 GMT -5
Hi. You cannot use two items that are transparent in places where they overlap together, there will be a rendering issue. Judging by the second picture, it looks more like the headband mesh just clips into the hair. Try it with another alpha hair that is less voluminous, but there will still be a rendering issue. Thank you! I'm just going to remake the mesh into simskin then! (The headband appears the same on all alpha hairs)
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