Resize the texture to 1024x1024. Your texture is 1024x1027. All textures have to have the size a power of 2 (256x256, 512x512, 1024x1024 and a combination of these numbers).
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Post by simmerish20 on Jul 30, 2020 19:21:28 GMT -5
The texture needs to be 1024x1024. Yours is 1024x1027. That's not an accepted size.
The specular and bump maps have different formats than your object, so that could have something to do with it, too (and you'll probably want to edit them, because you'll most likely end up seeing some bump and specular weirdness in the mesh) - but the texture size is probably the reason why it's not showing the texture properly.
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