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Post by theregalsim on Sept 16, 2020 16:08:34 GMT -5
Hi I'm having these weird dynamic shadows on my mesh have a look hereany ideas?
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Post by hephaestion on Sept 16, 2020 17:27:02 GMT -5
What is the poly count of your shadow LODs? If shadow LODs are greater than roughly 11K they 'break'. You could either reduce the poly count or remove the shadow LODs entirely
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 16, 2020 17:39:18 GMT -5
I had the exact same issue. It's due to a large polycount. I find myself fine if I'm bellow 11K.
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