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Post by wellhello on Sept 17, 2020 8:09:27 GMT -5
hi, this issue just stared recently where I can't export any ea clips and the list is now blank. I just installed the latest version of sims 4 studio. importing animations works fine. even if i export a blank clip the model doesn't show up in blender anymore. I have blender 2.70 with the import-export add on enabled. I have sims 4 installed so i'm not sure why i can't export animations anymore. Has anyone else been having this issue? Also no game objects are showing up when I try to export an in game mesh
i also get this error when trying to export copies of my old animations
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Post by sigma1202 on Sept 17, 2020 10:43:04 GMT -5
I am pretty sure your game path is wrong, try "D:\Program Files (x86)\Origin Games\The Sims 4\The Sims 4" and if that doesn't work try also this one "D:\Program Files (x86)\Origin Games\The Sims 4"
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Post by techn0kitten on Sept 17, 2020 12:35:18 GMT -5
I am extremely new to this (I downloaded s4s and blender literally 30 minutes ago). I had an issue where s4s wouldn't even recognize that blender was installed, but I was able to fix that. Now I'm trying to export a mesh to start creating and I get a similar error message.
The Sims 4 Studio - Version 3.1.3.7 System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\[UserName]s\[UserName]\Documents\Electronic Arts\Sims4Studio_v3.1.3.7 (Wishes)\Blender\Scripts\io_sims.py'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite) at S4Studio.Blender.BlenderUtilities.InstallAddon() in Z:\thes4studio\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 104 at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0() in Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\BuildBuy\Objects\ObjectLodItem.cs:line 569 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\[UserName]s\[UserName]\Documents\Electronic Arts\Sims4Studio_v3.1.3.7 (Wishes)\Blender\Scripts\io_sims.py'. File name: 'C:\[UserName]s\[UserName]\Documents\Electronic Arts\Sims4Studio_v3.1.3.7 (Wishes)\Blender\Scripts\io_sims.py' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite) at S4Studio.Blender.BlenderUtilities.InstallAddon() in Z:\thes4studio\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 104 at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass47_0.<ExportMesh>b__0() in Z:\thes4studio\TheS4Studio\S4Studio.Shared\ViewModels\BuildBuy\Objects\ObjectLodItem.cs:line 569 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
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Post by thatone21 on Oct 23, 2021 0:42:26 GMT -5
Wait wait wait, you were able to get past the root_ not found error message?? I've been trying for nearly a month now, how did you do it?
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kitkat01
New Member
The Sims 4 Studio - Version 3.1.5.9 System.AggregateException: One or more errors occurred. ---> S4S
Posts: 3
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Post by kitkat01 on Jun 23, 2022 19:25:41 GMT -5
hi, this issue just stared recently where I can't export any ea clips and the list is now blank. I just installed the latest version of sims 4 studio. importing animations works fine. even if i export a blank clip the model doesn't show up in blender anymore. I have blender 2.70 with the import-export add on enabled. I have sims 4 installed so i'm not sure why i can't export animations anymore. Has anyone else been having this issue? Also no game objects are showing up when I try to export an in game mesh
i also get this error when trying to export copies of my old animations
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kitkat01
New Member
The Sims 4 Studio - Version 3.1.5.9 System.AggregateException: One or more errors occurred. ---> S4S
Posts: 3
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Post by kitkat01 on Jun 23, 2022 19:28:46 GMT -5
can you help me The Sims 4 Studio - Version 3.1.5.9 System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 44, in <module> File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip animate_bone(skeleton.pose.bones[ROOT_BONE]) KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) S4Studio.Blender.BlenderException: File "<string>", line 1, in <module> File "<string>", line 44, in <module> File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip animate_bone(skeleton.pose.bones[ROOT_BONE]) KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource) at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
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