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Post by ophelialenore on Nov 18, 2020 5:02:37 GMT -5
It's incredible to me that somehow sims has yet to make wheelchaired sims a thing. I do mean cas wheelchairs as in like an accessory or something. Maybe socks or a skin detail or tattoo? I don't know how it would work, I'm not very knowledgeable about sims modding. I would welcome it being deformed during walk animations or any of that if it could somehow exist. I don't mind if the character floats, or can walk up stairs. I don't even care if it's a single pair of bottoms that the character must only ever wear one pair of pants/skirt. If it requires an expansion, I'll get the expansion. I will do ANYTHING for a wheelchair sim.
My cousin holly is wheelchair bound because of cerebral palsy and it kills me inside that I can't even make her. I will do absolutely anything for this mod.
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Post by simmerish20 on Nov 18, 2020 12:16:37 GMT -5
Wheelchairs of the CAS type is probably not something we'll see anytime soon - figuring out the animations would probably be a nightmare, and you'd probably still need poses and such to make it look halfway decent - but outside of CAS there's for instance bike wheelchairs that could be a possible solution:
There are also some crutches and canes as accessories, which probably would work fine for indoor animations (with some odd animations, but far less than a wheelchair)
At least it's better than nothing.
I don't know if the bike version works for indoor use, but if not you can place wheelchairs (regular chairs) around, like these:
I have motorized wheelchairs here, but they're regular chairs
{Bit of a ramble... *click*} I've wrecked my brain on how to do this task for TS2 with accessories (and I've been thinking about this idea for the past 10 years or so), but come up with nothing that could look good (some ideas could kinda work, but would mean a whole lot of meshing, and it's really not worth it compared to simpler ideas - but I guess it depends what you were using it for). In TS4 there are some possibilities in regards to skeleton manipulation and such that TS2 doesn't allow for, and there's also a few things that allow for more controllable animations like bikes (TS2 had radio controlled NPC items with random motions, regular cars, and that's it), but outside of that I don't think there's a whole lot of differences between the games. TS4 may have some extra possibilities, but more in regards of what's possible outside of CAS.
Personally, I've gotten by with chair-wheelchairs and poses for storytelling. In TS2 the moveable ones either had limited uses or had a mind of their own, and I found them frustrating (They were also either too large or not particularly good-looking), and I figured the CAS ideas were too much work (one would have required meshing a full set of clothes sitting in a wheelchair, plus doing something with the sims' height, and then worry about the sim moving, because that wheelchair is going to do some strange moves - and in all honesty it's so much easier to use poses and a chair-wheelchair, because there are fewer restrictions, and there's no accessory in the way all the time. Large accessories are a pain to do anything with, and I much prefer objects. In TS4 you also have the really annoying problem with potentially overlapping accessories, so you could be unfortunate there too)
Sometimes it's better to have something that looks good and works fine when it is there, even if it isn't there all the time. A CAS solution would most likely be an annoyance 95% of the time.
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Post by Cidira on Nov 18, 2020 14:15:11 GMT -5
I'm not sure it's possible to change the pose of a Sim that much though CAS content. If it is, then since the game wouldn't consider them to be seated, other animations besides walking would also look very strange. (Walking itself might be able to be improved with a walkstyle mod.) If we ever get a wheelchair that works in gameplay it'd probably be a complex tuning mod with custom animations, rather than a CAS item.
That said, a combination of a bike-based wheelchair and an accessory cane (etc.) could produce a result that would approximate what many wheelchair users do, if not necessarily your cousin in particular, walking with a mobility aid for shorter stretches and using the chair for longer stretches.
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