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Post by Ariane Marques on Nov 22, 2020 22:31:26 GMT -5
Hello. My problem look like the pic: I've been studying S4S posts, and I think my problem is related to this post. Well, the first mesh was from EA, so I don't know how it was created and I couldn't separate the faces. So I chose to do another one. I started positioning the faces from top to bottom. After finishing I joined them. Soon I duplicated the mesh and flip the normals inside. The result was the image below. I'm not sure I did it correctly. Although there is no overlap of the front, at other angles it remains the same. How could I solve this? Some additional information: - I used glasses as a base package;
- The trunk is in a cut separate from the leaves.
Very grateful. (I used Google translate)
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