|
Post by madamemaji on Dec 1, 2020 17:50:06 GMT -5
|
|
|
Post by mauvemorn on Dec 1, 2020 18:38:45 GMT -5
Hi. Can't check the file right now, but make sure that the blend file you are importing in s4s has the same number of meshgroups as the original. Make sure their cut numbers correspond. The reason you're seeing that finger is because it is not being replaced
|
|
|
Post by madamemaji on Dec 1, 2020 19:43:16 GMT -5
Hi. Can't check the file right now, but make sure that the blend file you are importing in s4s has the same number of meshgroups as the original. Make sure their cut numbers correspond. The reason you're seeing that finger is because it is not being replaced Ok! i will try to do that but i'm a noob at this tbh !
|
|
|
Post by mauvemorn on Dec 2, 2020 12:09:44 GMT -5
|
|
|
Post by madamemaji on Dec 2, 2020 17:53:12 GMT -5
Ok so following the explanation i opened both and the mesh groups are the same.
|
|
|
Post by mauvemorn on Dec 4, 2020 15:09:06 GMT -5
Hi again. Seems like you moved the arms of the body, so they no longer match with the second meshgroup. - clone yfBody_DressSunStrapsThin again, export the blend; - in your scene delete s4studio_mesh_2, then select s4studio_mesh_1 and delete ( nude) arms; - append both meshgroups from the blend you just exported; - select the first one, delete everything but arms; - join this meshgroup with your dress. Save the file, import in the package with your dress;
|
|
|
Post by madamemaji on Dec 5, 2020 1:26:31 GMT -5
Hi again. Seems like you moved the arms of the body, so they no longer match with the second meshgroup. - clone yfBody_DressSunStrapsThin again, export the blend; - in your scene delete s4studio_mesh_2, then select s4studio_mesh_1 and delete ( nude) arms; - append both meshgroups from the blend you just exported; - select the first one, delete everything but arms; - join this meshgroup with your dress. Save the file, import in the package with your dress; Hi! Thank you so much! That fixed my problem!
|
|