|
Post by catastrophe on Dec 2, 2020 23:37:20 GMT -5
Hi! I'm having a bit of an issue with some paintings I made using the frames from Get Together. I exported the frame, rotated and resized it, then placed the mesh over a base game frame in order to make it base game compatible. I have two issues: 1. Whenever I size the painting up with the ] key, the small shadow for the "original" size stays on the wall. Is there any way to get rid of this? Photo below:
. 2. The second issue I have is with the paintings' placement themselves. When the painting is in its original size (i.e. not sized up with the ] key), I cannot place the object higher than halfway up the wall without using the moveobjects cheat. I imagine this is because the object is attached to its original footprint (the portrait from Get Together) which was originally significantly larger and thus would not be able to fit on the wall height. I do not know how to fix this. Does anyone have any advice? I am happy to upload more photos to better explain what I'm talking about or share the files themselves so anyone can take a look. Thank you!
|
|
|
Post by Cidira on Dec 6, 2020 20:52:53 GMT -5
Do existing EA paintings' shadows resize when you resize the mesh, or do they behave the same way?
Have you tried using the S4S tool for adjusting a footprint to fit a mesh, or looked in the buy/build tutorials index for any footprint-related tutorials?
|
|