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Post by legendaryenigma on Dec 28, 2020 16:22:11 GMT -5
So i made my game angry again. i never learn, i went and made a new sim game and went in and replaced or edited all the sims in game. now idk how people normally do those townie replacement saves but im pretty sure im not supposed to actually be replacing and deleting the original sims because all kinds of bugs start happening. all kinds of freezing and stuff XD i know this isnt a case of bad cc or somthing because other save files work fine, i just made it angry. i have the mcc thing and using it to fix relationship errors, or whatever that button is, helps allot but there are still lots of bugs and im not sure what else i should run to debug it. i know back in the days of sims 2 there were all kinds of downloadable objects you could use to find and fix all kinds of running errors and im just wondering what else might be good to run in sims 4 besides the mcc. and no, repairing the game does not fix the problem. i spent allot of time on this stupid save file so i really dont want to have to give up on it.
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Post by dovecg on Jan 6, 2021 18:21:34 GMT -5
I can't fathom why deleting any Sim would make a difference, as long as you still have at least one Sim left in the entire save, although removing pack-specific Sims might be an issue. For example, I don't know if removing story-dependent Sims from Strangerville could cause a problem, or maybe the ghost Sims from Cats & Dogs (IDK if they actually do anything lol just the only ones I can think of off the top of my head.) Try removing all of your CC, temporarily, because you still need to confirm without a shadow of a doubt that isn't a factor. Then delete the localthumbcache.package from your Sims 4 folder (I strongly recommend deleting it after every game session as this can remove certain bugs.) Just for good measure, move your screenshots to someplace safe, backup all your saves (maybe even delete them temporarily from the official folder after you do this; definitely backup and then delete anything with ver0 to ver4 in the name) and delete the cache folder (this has thumbnails from the gallery in it) and whichever folder has all the thumbnails that you see whenever you load the game (it has the images from the main screen, as well as any thumbs if you check a Sim for what pack items were used.) Don't touch the Cachestr folder; it's fine. Repair the game one more time, just for good measure, before you get started. Then start another completely new save; don't do save as from an older save. (I imagine you were using a completely fresh save but I'm saying this just in case.) Now, with everything fresh and clean, start deleting Sims that you absolutely don't want to keep. Don't bother replacing or editing anyone yet; you just want to confirm if there are any Sims that the game requires in order to function. Keep doing this until it gets buggy and see if you can pinpoint any necessary Sims. If you figure out who you have to keep but they're already gone in the broken save, see if you can find them in the gallery. If they aren't there, you'll need another fresh save so you can add them to your library. If adding them back into your game doesn't seem to help (the game doesn't recognize the copy as a true replacement), then save all of the Sims you made/edited into your library and start over with another brand new save. I know that would suck but it's probably easier and faster than trying to repair a busted save. You should definitely open the broken save anyway, just to see how it's doing without mods in case you're absolutely determined and need to post about it on the Official EA Bug Forums. Just make sure you close the game entirely and delete the things I mentioned before switching saves so it can be as fresh as possible when you do check it out. Sims 4 has far fewer issues with cross-contamination (Sims 3 had a much bigger issue with that) but it can happen, to an extent.  If the deletion process goes fine and nothing seems to go wrong after deleting as many Sims as you want, put your Mods folder back in, clean up your Sims 4 folder as I mentioned before (without the repair, lol), and start editing and replacing Sims to your heart's content in the new save. As above, just copy anyone you want to keep into your library and add them to the new save. You should probably backup your saves in between each session, just in case a Sim from the broken save manages to break the functional new save when you place them in it.
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Post by legendaryenigma on Jan 8, 2021 15:09:50 GMT -5
I can't fathom why deleting any Sim would make a difference, as long as you still have at least one Sim left in the entire save, although removing pack-specific Sims might be an issue. For example, I don't know if removing story-dependent Sims from Strangerville could cause a problem, or maybe the ghost Sims from Cats & Dogs (IDK if they actually do anything lol just the only ones I can think of off the top of my head.) Try removing all of your CC, temporarily, because you still need to confirm without a shadow of a doubt that isn't a factor. Then delete the localthumbcache.package from your Sims 4 folder (I strongly recommend deleting it after every game session as this can remove certain bugs.) Just for good measure, move your screenshots to someplace safe, backup all your saves (maybe even delete them temporarily from the official folder after you do this; definitely backup and then delete anything with ver0 to ver4 in the name) and delete the cache folder (this has thumbnails from the gallery in it) and whichever folder has all the thumbnails that you see whenever you load the game (it has the images from the main screen, as well as any thumbs if you check a Sim for what pack items were used.) Don't touch the Cachestr folder; it's fine. Repair the game one more time, just for good measure, before you get started. Then start another completely new save; don't do save as from an older save. (I imagine you were using a completely fresh save but I'm saying this just in case.) Now, with everything fresh and clean, start deleting Sims that you absolutely don't want to keep. Don't bother replacing or editing anyone yet; you just want to confirm if there are any Sims that the game requires in order to function. Keep doing this until it gets buggy and see if you can pinpoint any necessary Sims. If you figure out who you have to keep but they're already gone in the broken save, see if you can find them in the gallery. If they aren't there, you'll need another fresh save so you can add them to your library. If adding them back into your game doesn't seem to help (the game doesn't recognize the copy as a true replacement), then save all of the Sims you made/edited into your library and start over with another brand new save. I know that would suck but it's probably easier and faster than trying to repair a busted save. You should definitely open the broken save anyway, just to see how it's doing without mods in case you're absolutely determined and need to post about it on the Official EA Bug Forums. Just make sure you close the game entirely and delete the things I mentioned before switching saves so it can be as fresh as possible when you do check it out. Sims 4 has far fewer issues with cross-contamination (Sims 3 had a much bigger issue with that) but it can happen, to an extent.  If the deletion process goes fine and nothing seems to go wrong after deleting as many Sims as you want, put your Mods folder back in, clean up your Sims 4 folder as I mentioned before (without the repair, lol), and start editing and replacing Sims to your heart's content in the new save. As above, just copy anyone you want to keep into your library and add them to the new save. You should probably backup your saves in between each session, just in case a Sim from the broken save manages to break the functional new save when you place them in it. dont know why it happens only that it does. ive played a number of games fine, but then you go and replace each sim individually and tehn all maddness breaks out and things start glitching away and freezing for long periods of time. it reminds me of sims 2 where if you deleted a family but ppl remembered them all hell would break loose.
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Post by dovecg on Jan 8, 2021 16:24:01 GMT -5
dont know why it happens only that it does. ive played a number of games fine, but then you go and replace each sim individually and tehn all maddness breaks out and things start glitching away and freezing for long periods of time. it reminds me of sims 2 where if you deleted a family but ppl remembered them all hell would break loose. Even so, Sims 4 doesn't really have a memory system and the vast majority of Sims don't have relationships or sentiments outside of their household in a brand new save; that includes Johnny Zest who is a disowned member of the Landgraab family (but not even an official member in the family tree.) There are some exceptions in newer worlds, like Snowy Escape for example, where EA actually created friendships and sentiments within different households, but those are exceptions. Do you have Snowy Escape? It might be better to simply make those Sims homeless and/or give them makeovers, if they seem to be a problem. Any homeless Sims should be safe to delete unless they're the ones you see constantly, but for example I know Father Winter gets replaced automatically by the game if someone marries him and the Sages will be replaced if you marry them. I've never needed to use MCCC to repair errors after deleting a Sim before. Also, MCCC will create relationships and pregnancies if you have Story Progression turned on, so maybe turn that off while doing this.
I also don't precisely know what you're doing when you say replace. How exactly are you replacing them? You say individually, are you referring to within a household as well? Maybe just give them makeovers instead of deleting them from the family if that seems to be a problem? Although you need to figure out which ones are the problem first because I still don't believe most Sims would cause one. You'd have to follow my advice to prove me wrong but it sounds like you haven't done that yet because you didn't mention it.
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Post by legendaryenigma on Jan 15, 2021 21:17:49 GMT -5
dont know why it happens only that it does. ive played a number of games fine, but then you go and replace each sim individually and tehn all maddness breaks out and things start glitching away and freezing for long periods of time. it reminds me of sims 2 where if you deleted a family but ppl remembered them all hell would break loose. Even so, Sims 4 doesn't really have a memory system and the vast majority of Sims don't have relationships or sentiments outside of their household in a brand new save; that includes Johnny Zest who is a disowned member of the Landgraab family (but not even an official member in the family tree.) There are some exceptions in newer worlds, like Snowy Escape for example, where EA actually created friendships and sentiments within different households, but those are exceptions. Do you have Snowy Escape? It might be better to simply make those Sims homeless and/or give them makeovers, if they seem to be a problem. Any homeless Sims should be safe to delete unless they're the ones you see constantly, but for example I know Father Winter gets replaced automatically by the game if someone marries him and the Sages will be replaced if you marry them. I've never needed to use MCCC to repair errors after deleting a Sim before. Also, MCCC will create relationships and pregnancies if you have Story Progression turned on, so maybe turn that off while doing this.
I also don't precisely know what you're doing when you say replace. How exactly are you replacing them? You say individually, are you referring to within a household as well? Maybe just give them makeovers instead of deleting them from the family if that seems to be a problem? Although you need to figure out which ones are the problem first because I still don't believe most Sims would cause one. You'd have to follow my advice to prove me wrong but it sounds like you haven't done that yet because you didn't mention it.
my guess is maybe i just have too many cc items used and its slowing it down? idk ill keep messing with it. ive tried all kinds of things with mcc. i had previously edited allot of households so on a newish game i was going through and pulling families into cas and just overwriting them with ones from my library. i went through and did that for all the families in the game, either replacing them like that or editing them. idk again maybe its just that all the cc i have on everyone slows it down. i do have an ungodly ammount. i do Try to keep track of what does and doesnt work cc wise.. i dk i think im just gonna give up on this save file. all i know is that when i do that and try and go into playing one of my custom families it starts messing up. taking forever to do things and lagging like crazy.
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