Post by melaninshae18 on Jan 12, 2021 1:22:44 GMT -5
Hello! I wasn't completely sure where to post this so excuse me if this is the wrong place and if I didn't post it correctly.
I was batch-fixing my makeup files which are merged and about half of them were fixed with no problem but the rest came with a "Unable to fix" message. I closed S4Studio then tried again, with no luck. So I checked the log file which is attached and I noticed I kept seeing "Insufficient Memory" so I assumed it may have been my laptop didn't have enough memory but even connecting my external drive and pathing the batch-fix backups through there didn't work. Then I restarted my PC, followed the advice from another thread, closed any background windows and ran it again, still no luck. I'm now wondering if the files are corrupted or simply too big? But the other files are similar sizes (at least over 500,000 KB) and were fixed with no problem.
I'm using version 3.1.4.4 (Wishes), my game is fully patched, my PC is fully updated as well. Thank you in advance for any help!
Here's my log file:
I was batch-fixing my makeup files which are merged and about half of them were fixed with no problem but the rest came with a "Unable to fix" message. I closed S4Studio then tried again, with no luck. So I checked the log file which is attached and I noticed I kept seeing "Insufficient Memory" so I assumed it may have been my laptop didn't have enough memory but even connecting my external drive and pathing the batch-fix backups through there didn't work. Then I restarted my PC, followed the advice from another thread, closed any background windows and ran it again, still no luck. I'm now wondering if the files are corrupted or simply too big? But the other files are similar sizes (at least over 500,000 KB) and were fixed with no problem.
I'm using version 3.1.4.4 (Wishes), my game is fully patched, my PC is fully updated as well. Thank you in advance for any help!
Here's my log file:
{Log File}[02:12:26] [v3.1.4.4] Info [AppModel.Init:0] OS: Windows 10 Home
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing game files...
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing thumbnails...
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing Studio Mods folder...
[02:12:27] [v3.1.4.4] Info [AppModel.DoInit:0] Done.
[02:12:43] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[02:12:43] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[03:18:40] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[03:18:40] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[04:45:57] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[04:45:57] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[05:09:52] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:09:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[05:10:01] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:10:01] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package
[05:52:00] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:52:00] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails5.package
[07:17:39] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[07:17:39] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails6.package
[07:38:47] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[07:38:47] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails7.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails8.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails9.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Batch fix Done.
[08:25:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[08:25:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[08:43:44] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:43:44] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[08:54:50] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:54:50] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[09:02:17] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:02:17] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[09:02:22] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:02:22] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package
[09:26:12] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:26:12] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails5.package
[09:55:36] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:55:36] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails6.package
[10:24:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[10:24:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails7.package
[10:47:19] [v3.1.4.4] Info [AppModel.Init:0] OS: Windows 10 Home
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing game files...
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing thumbnails...
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing Studio Mods folder...
[10:47:20] [v3.1.4.4] Info [AppModel.DoInit:0] Done.
[10:48:25] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[10:48:25] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[11:06:41] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:06:41] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[11:12:46] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:12:46] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[11:24:55] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:24:55] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[11:25:00] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:25:00] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing game files...
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing thumbnails...
[02:12:26] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing Studio Mods folder...
[02:12:27] [v3.1.4.4] Info [AppModel.DoInit:0] Done.
[02:12:43] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[02:12:43] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[03:18:40] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[03:18:40] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[04:45:57] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[04:45:57] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[05:09:52] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:09:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[05:10:01] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:10:01] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package
[05:52:00] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[05:52:00] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails5.package
[07:17:39] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[07:17:39] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails6.package
[07:38:47] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[07:38:47] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails7.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails8.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails9.package
[08:11:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_Texture srcTexture, AMD_TC_FORMAT destFormat)
at S4Studio.AMDCompress.DecompressImage(Stream stream, Boolean fast)
at S4Studio.AMDCompress.DecompressImage(Byte[] buffer, Boolean fast)
at S4Studio.Data.IO.Images.RLE2ImageResource.get_Bitmap()
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:11:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Batch fix Done.
[08:25:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[08:25:52] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[08:43:44] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:43:44] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[08:54:50] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[08:54:50] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[09:02:17] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:02:17] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[09:02:22] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:02:22] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package
[09:26:12] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:26:12] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails5.package
[09:55:36] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[09:55:36] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails6.package
[10:24:03] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.Bitmap2AMD(Bitmap destTexture)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[10:24:03] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails7.package
[10:47:19] [v3.1.4.4] Info [AppModel.Init:0] OS: Windows 10 Home
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing game files...
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing thumbnails...
[10:47:19] [v3.1.4.4] Info [AppModel.DoInit:0] Initializing Studio Mods folder...
[10:47:20] [v3.1.4.4] Info [AppModel.DoInit:0] Done.
[10:48:25] [v3.1.4.4] Info [BatchFixRunner.Run:0] Running batch fix: Update Makeup
[10:48:25] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails1.package
[11:06:41] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:06:41] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails13.package
[11:12:46] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Runtime.InteropServices.Marshal.AllocHGlobal(IntPtr cb)
at System.Runtime.InteropServices.Marshal.AllocHGlobal(Int32 cb)
at S4Studio.TC.Alloc(Int32 bytes)
at S4Studio.TC.Alloc(UInt32 bytes)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, UInt32 width, UInt32 height)
at S4Studio.AMDCompress.PrepareDestinationTexture(AMD_TC_FORMAT destFormat, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:12:46] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails19.package
[11:24:55] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
System.OutOfMemoryException: Out of memory.
at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
at System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y, Int32 width, Int32 height)
at System.Drawing.Bitmap..ctor(Image original, Int32 width, Int32 height)
at S4Studio.AMDCompress.SaveDDS(Bitmap bmp, Header fourcc, Stream fs)
at S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha, Boolean uncompressed)
at S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(RLE2ImageResource rle2, IDBPFPackage p)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:24:55] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails3.package
[11:25:00] [v3.1.4.4] Error [<>c__DisplayClass21_0.<.ctor>b__3:0]
S4Studio.Data.IO.Package.CorruptResourceException: Resource: 3453CF95-80000000-D68C70735DCBCFBA in package:C:\Users\[UserName]\Documents\Electronic Arts\The Sims 4\Mods\MakeupSkinDetails3.package contains invalid data. ---> Ionic.Zlib.ZlibException: Bad state (unknown compression method (0x4F))
at Ionic.Zlib.InflateManager.Inflate(FlushType flush)
at Ionic.Zlib.ZlibCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at S4Studio.Data.IO.Package.PackageCompressor.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.Decompress(Byte[] data, UInt32 length, DBPFCompressionType type)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
--- End of inner exception stack trace ---
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IDBPFResourcePointer imageRecord, IDBPFPackage package)
at S4Studio.Shared.LRLEImageResource.ConvertRLE2toLRLE(IResourceKey key, IDBPFPackage package)
at S4Studio.Shared.UpdateMakeupBatchFix.ProcessResources(BatchFixContext ctx)
at S4Studio.UI.Cheats.Batch.BatchFixRunner.Run(String mods_folder, String patch_root)
[11:25:00] [v3.1.4.4] Info [BatchFixRunner.Run:0] Checking: \MakeupSkinDetails4.package