I have opened some alpha hairs in blender. And I saw that there are 6 S4Studio_mesh's. I know that 3 of them are clay and 3 of them are alpha and this is related to transparency issues. But I haven't figured it out how do these mesh parts actually work. There is no specific order for mesh parts and geom number. Some put a clay hat cut part in geom N4 and some put a regular alpha in geom 4. I couldn't learn anything just by opening them and I couldn't find a tutorial about this.
Please send me a link to a thread or tutorial about alpha hairs and understanding geom. I will appreciate it!
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