Post by ThingsByDean on Aug 2, 2015 20:10:48 GMT -5
I am a complete newbie to meshing, I've been working on a few objects over the last week and I am at a stage where I would like some feedback. I know these are a little rough around the edges but any tips I can take on board for new objects would be great.
Post by Omorfi-Mera on Aug 4, 2015 16:53:25 GMT -5
Hi, stackmand. Welcome to the forums ^^ I love your designs, especially the light! I noticed a few things you might want to take a look at.
For your table and sofa, your texture has a white alpha layer that isn't necessary because your object isn't transparent. This can cause texture issues in lower settings so you need to delete the alpha channel and save as a dxt1-no alpha.
On your table, you have a bump and spec map that are black but don't have an alpha channel, this can also cause glitchy textures - I recommend downloading om's blank ones here: sims4studio.com/thread/1079/get-eas-bump-specular-maps. If you want them to be completely matte, just make sure the alpha channel is black and not white.
I also noticed on your sofa that you're missing either an bump map or a spec. You can either add it manually, or reclone an ea object and import everything back in.
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