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Post by metaphasic on Feb 21, 2021 16:12:52 GMT -5
Hello there. I thought I'd try my hand at creating some custom content and I have a few questions.
Once you have a mesh imported into Studio, how do you...
1) Make the object stackable?
2) Make the object accept wallpaper on it's sides (the object is a cube).
3) Make the object accept floor tiles on it's top (the object is a cube).
4) Make the object "join" to adjacent objects of the same type (like counters).
5) I used the Boom Cube object as a base, then tried importing the test mesh. It imported alright, but the preview on the left hand side didn't update. How do I do this?
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