Post by fallons on Apr 17, 2021 14:33:04 GMT -5
The Sims 4 Studio - Version 3.1.4.9
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomimporter.py", line 49, in <module>
material = load_material('DiffuseMap', u'C:\\ProgramData\\S4Studio\\Scripts\\8960ed0c-437b-4ad3-84a7-810712aa3ca0\\3453CF95-00000000-0000000000000000.dds')
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material
img.save_render(map_resource)
RuntimeError: Error: Could not acquire buffer from image
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomimporter.py", line 49, in <module>
material = load_material('DiffuseMap', u'C:\\ProgramData\\S4Studio\\Scripts\\8960ed0c-437b-4ad3-84a7-810712aa3ca0\\3453CF95-00000000-0000000000000000.dds')
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material
img.save_render(map_resource)
RuntimeError: Error: Could not acquire buffer from image
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomimporter.py", line 49, in <module>
material = load_material('DiffuseMap', u'C:\\ProgramData\\S4Studio\\Scripts\\8960ed0c-437b-4ad3-84a7-810712aa3ca0\\3453CF95-00000000-0000000000000000.dds')
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material
img.save_render(map_resource)
RuntimeError: Error: Could not acquire buffer from image
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 2, in <module>
File "C:\ProgramData\S4Studio\Scripts\geomimporter.py", line 49, in <module>
material = load_material('DiffuseMap', u'C:\\ProgramData\\S4Studio\\Scripts\\8960ed0c-437b-4ad3-84a7-810712aa3ca0\\3453CF95-00000000-0000000000000000.dds')
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 44, in load_material
img.save_render(map_resource)
RuntimeError: Error: Could not acquire buffer from image
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
IMB_loadifffile: couldn't get mapping C:\ProgramData\S4Studio\Scripts\8960ed0c-437b-4ad3-84a7-810712aa3ca0\3453CF95-00000000-0000000000000000.dds
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---