|
Post by xxmils on Sept 9, 2021 15:44:47 GMT -5
Hey guys. Let me try to explain since I won’t be at a computer for a few hours, but wanted some advice for when I finally get home.
So, I’ve been creating a mesh with a shirt and an open sweater/cardigan. So it’s all one mesh. However, I need help with the normals since I need parts of the open cardigan’s faces to be visible on the inside. Meaning, when I upload to studio, the mesh is fine, but obviously the inside of the cardigan is transparent because of the faces. So my question is: How would I make a mesh double sided?
I also had this experience with a hoodie I scrapped since I could not get the hoodie right because of the disappearing normals.
Anyways, I hope this was a decent explanation. I will provide pictures when I can. Thank you all!
|
|
|
Post by mauvemorn on Sept 9, 2021 16:02:41 GMT -5
Hi. If you were to study a similar maxis item, you’d see that it was made manifold (in the simplest terms, a single 3D model with no holes or self-intersections). So it is not a cardigan on top of a t-shirt but a cardigan that flows into a T-shirt. The T-shirt exists only where it is visible. Everything that is not visible is deleted. The meshes are joined in places where holes start to appear. Anyway, we would need to see the file to give direct instructions
|
|