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Post by saro99 on Sept 16, 2021 9:20:34 GMT -5
Hi! I have had a problem with importing my roughness. I use photoshop and import the picture as DDS in size 1024, but for some reason when i import it the picture just looks like blank and grey (looks like a normal map). i put texture type: color+ alpha compression: BC3 8bpp (linear) mip maps: from layer ( i have also tried autogenerate) in my Intel texture work settings for the pictures. i'm not sure what im doing wrong so i would love some help
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Post by mauvemorn on Sept 16, 2021 9:39:14 GMT -5
Hi. Could you please share your package? Specular in ts4 does not work like roughness in other rendering engines
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Post by saro99 on Sept 16, 2021 11:25:29 GMT -5
Hi! thank you for answering. It looks like its just not showing in S4S because when i actually opened the game and look at my object the roughness is working the way its supposed to. i even changed it a bit to see if the object changed in the game and it did. So maybe theres just a glitch of some sort in my S4S?
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Post by mauvemorn on Sept 16, 2021 11:44:40 GMT -5
s4s previews only the diffuse map, no other map is rendered because s4s does not use the same rendering engine as the game
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