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Post by pandamontok on Apr 13, 2022 9:50:00 GMT -5
Does anyone have a thought of making sims 4 machinima on UE5?
I used to make machinima, but controlling the action is difficult. Using the statue to put the character in place, choosing which animations to play, testing which animations to play, controling the camera, ease in ease out, changing the speed. etc.
Maybe the machinima can be made it easier on UE5?
I don't have any experience with UE5 though.
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