Uv_1 is the same, the weights can differ. If, for example, the bone was not affecting much in the first place, by the time ts4 developer reaches lod2-3, there may not be any vertex left that is affected by it at all. So lod0-1 may have skirt/thigh/thightwist bones but lower LODs may not
Last Edit: Apr 18, 2022 14:35:43 GMT -5 by mauvemorn
PLEASE FOLLOW THE RULES OF CREATOR HELP:
describe your problem and provide a picture of it (if possible);
provide download link(s) to .package and .blend files.
If you have a Gmail acc, you can host all of the above on Google Drive
If you are having problems seeing the CAPTCHA, please clear your browser's cache and cookies and ensure that you do not have any browser addons or extensions that interfere with the display of the CAPTCHA. Then, close the CAPTCHA window and click on the register button to open the CAPTCHA again.